Main/System/Battle/StoryBossBattleWin.cs
@@ -109,7 +109,7 @@ base.OnDamageTaken(info); if (battleField == null || info.battleFieldGuid != battleField.guid) return; if (bossBattleObject != null && info.hurtObj.ObjID == bossBattleObject.ObjID) if (bossBattleObject != null && info.hurtObj != null && info.hurtObj.ObjID == bossBattleObject.ObjID) { RefreshHP(); }