|  |  | 
 |  |  |         quickSettingDic.Add(QuickSettingType.AutoFight_FightPower, new QuickSettingRange(QuickSettingType.AutoFight_FightPower, 2, 1)); | 
 |  |  |         quickSettingDic.Add(QuickSettingType.AutoFight_Open, new QuickSettingRange(QuickSettingType.AutoFight_Open, 3, 1)); | 
 |  |  |         quickSettingDic.Add(QuickSettingType.AutoGoldRush, new QuickSettingRange(QuickSettingType.AutoGoldRush, 4, 10, 1));  //自动淘金,9个物品值,1个自动刷新开关 | 
 |  |  |         quickSettingDic.Add(QuickSettingType.BattleSpeed, new QuickSettingRange(QuickSettingType.BattleSpeed, 14, 1)); | 
 |  |  |  | 
 |  |  |         setting = new string(UCharacter, 100); | 
 |  |  |         DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; | 
 |  |  |         DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk; | 
 |  |  | 
 |  |  |     AutoFight_FightPower,   //是否高战力停止 | 
 |  |  |     AutoFight_Open,    //是否开启自动战斗 | 
 |  |  |     AutoGoldRush,   //自动淘金 | 
 |  |  |     BattleSpeed,    //战斗速度索引  非主线部分 | 
 |  |  | } | 
 |  |  |  | 
 |  |  | public class QuickSettingRange |