yyl
2026-05-08 c6a7ac3739907e8bb7c751d408e227e19f246f49
Main/System/Settlement/BattleSettlementManager.cs
@@ -260,9 +260,10 @@
    public void RequestTurnFightData(string guid, string date, int mapID, int crossServerID = 0)
    {
        //mobile.secondworld.net.cn:53080\S9006\20251202\3042602\5b11338f-cf2c-11f0-a0a0-000c29b22418.tfr
        var serverID = crossServerID !=0 ? crossServerID : UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID);
        // crossServerID 只是为了取区服信息,后续的使用依然用serverID做逻辑
        var serverID = UIHelper.GetServerIDByAccount(PlayerDatas.Instance.baseData.AccID);
        var url = ServerListCenter.Instance.GetServerUrl(serverID);
        var url = ServerListCenter.Instance.GetServerUrl(crossServerID !=0 ? crossServerID : serverID);
        string assetVersionUrl = string.Empty;
        if (string.IsNullOrEmpty(date))