| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [Author]: 玩个游戏 |
| | | // [ Date ]: Tuesday, October 31, 2017 |
| | | //-------------------------------------------------------- |
| | | using UnityEngine; |
| | |
| | | using UnityEngine.Events; |
| | | using System; |
| | | |
| | | public class FunctionButtonGroup : MonoBehaviour |
| | | //关联游戏玩法功能按钮,如升星功能 |
| | | public class FunctionButtonGroup : MonoBehaviour |
| | | { |
| | | [SerializeField] ScrollRect m_ScrollRect; |
| | | [SerializeField] RectTransform m_Container; |
| | | |
| | | public int unLockedCount |
| | | { |
| | | [SerializeField] ScrollRect m_ScrollRect; |
| | | [SerializeField] RectTransform m_Container; |
| | | |
| | | public int unLockedCount { |
| | | get { |
| | | var count = 0; |
| | | foreach (var button in functionButtons.Values) |
| | | get |
| | | { |
| | | var count = 0; |
| | | foreach (var button in functionButtons.Values) |
| | | { |
| | | if (button.state != TitleBtnState.Locked) |
| | | { |
| | | if (button.state != TitleBtnState.Locked) |
| | | { |
| | | count++; |
| | | } |
| | | } |
| | | |
| | | return count; |
| | | } |
| | | } |
| | | |
| | | int currentOrder = 0; |
| | | List<int> orders = new List<int>(); |
| | | Dictionary<int, FunctionButton> functionButtons = new Dictionary<int, FunctionButton>(); |
| | | |
| | | public void Register(FunctionButton button) |
| | | { |
| | | functionButtons[button.order] = button; |
| | | if (!orders.Contains(button.order)) |
| | | { |
| | | orders.Add(button.order); |
| | | orders.Sort(OrderCompare); |
| | | } |
| | | |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontal = functionButtons.Count > 5; |
| | | } |
| | | } |
| | | |
| | | public void ChangeHorizontal(bool move) |
| | | { |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontal = move; |
| | | } |
| | | } |
| | | |
| | | public void ChangeHorizontalPos(float index) |
| | | { |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontalNormalizedPosition = index; |
| | | } |
| | | } |
| | | public void UnRegister(FunctionButton button) |
| | | { |
| | | if (functionButtons.ContainsKey(button.order)) |
| | | { |
| | | functionButtons.Remove(button.order); |
| | | } |
| | | |
| | | if (orders.Contains(button.order)) |
| | | { |
| | | orders.Remove(button.order); |
| | | orders.Sort(OrderCompare); |
| | | } |
| | | |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontal = functionButtons.Count > 5; |
| | | } |
| | | } |
| | | |
| | | public void NotifyToggleOn(FunctionButton button) |
| | | { |
| | | |
| | | if (button.state == TitleBtnState.Click) |
| | | { |
| | | currentOrder = button.order; |
| | | for (int i = 0; i < orders.Count; i++) |
| | | { |
| | | if (!functionButtons.ContainsKey(orders[i])) |
| | | { |
| | | Debug.LogFormat("<color=#ff0000ff>{0} {1}</color>", orders[i], button.name); |
| | | } |
| | | var functionButton = functionButtons[orders[i]]; |
| | | if (functionButton != button && functionButton.state != TitleBtnState.Locked) |
| | | { |
| | | functionButton.state = TitleBtnState.Normal; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void TriggerByOrder(int targetOrder) |
| | | { |
| | | for (int i = 0; i < orders.Count; i++) |
| | | { |
| | | var order = orders[i]; |
| | | if (order == targetOrder) |
| | | { |
| | | functionButtons[order].Invoke(true); |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void TriggerLast() |
| | | { |
| | | var index = orders.IndexOf(currentOrder); |
| | | if (index < 0) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | var loopTimes = 0; |
| | | while (loopTimes < 2) |
| | | { |
| | | index--; |
| | | if (index < 0) |
| | | { |
| | | index = orders.Count - 1; |
| | | loopTimes++; |
| | | } |
| | | |
| | | var next = orders[index]; |
| | | if (functionButtons[next].state != TitleBtnState.Locked) |
| | | { |
| | | functionButtons[next].Invoke(false); |
| | | break; |
| | | count++; |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | public void TriggerNext() |
| | | { |
| | | var index = orders.IndexOf(currentOrder); |
| | | if (index < 0) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | var loopTimes = 0; |
| | | while (loopTimes < 2) |
| | | { |
| | | index++; |
| | | if (index > orders.Count - 1) |
| | | { |
| | | index = 0; |
| | | loopTimes++; |
| | | } |
| | | |
| | | var next = orders[index]; |
| | | if (functionButtons[next].state != TitleBtnState.Locked) |
| | | { |
| | | functionButtons[next].Invoke(false); |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | |
| | | public bool IsFirst() |
| | | { |
| | | return orders.Count > 0 && currentOrder == orders[0]; |
| | | } |
| | | |
| | | public bool IsLast() |
| | | { |
| | | return orders.Count > 0 && currentOrder == orders[orders.Count - 1]; |
| | | } |
| | | |
| | | public void GotoOrder(int order) |
| | | { |
| | | if (m_ScrollRect != null) |
| | | { |
| | | var index = orders.IndexOf(order); |
| | | if (m_ScrollRect.horizontal) |
| | | { |
| | | m_ScrollRect.horizontalNormalizedPosition = (float)index / orders.Count; |
| | | } |
| | | else if (m_ScrollRect.vertical) |
| | | { |
| | | m_ScrollRect.verticalNormalizedPosition = (float)index / orders.Count; |
| | | } |
| | | } |
| | | } |
| | | |
| | | private int OrderCompare(int a, int b) |
| | | { |
| | | return a < b ? -1 : 1; |
| | | } |
| | | |
| | | public FunctionButton AddFunction(string pattern, int order, int functionId, string title, int redpointId) |
| | | { |
| | | if (m_Container == null) |
| | | { |
| | | return null; |
| | | } |
| | | |
| | | var instance = UIUtility.CreateWidget(pattern, string.Concat("Function_", order)); |
| | | instance.transform.SetParentEx(this.m_Container, Vector3.zero, Quaternion.identity, Vector3.one); |
| | | |
| | | var functionButton = instance.GetComponent<FunctionButton>(); |
| | | functionButton.functionId = functionId; |
| | | functionButton.order = order; |
| | | functionButton.title.text = title; |
| | | |
| | | functionButton.group = this; |
| | | functionButton.redpoint.redpointId = redpointId; |
| | | functionButtons[order] = functionButton; |
| | | |
| | | functionButton.SetActive(functionButton.functionId != -1); |
| | | return functionButton; |
| | | } |
| | | |
| | | public void SetFunctionListener(int order, Action callBack) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | functionButtons[order].SetListener(() => callBack?.Invoke()); |
| | | } |
| | | } |
| | | |
| | | public void SetFunctionButtonActive(int order, bool isShow) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | functionButtons[order].SetActive(isShow); |
| | | } |
| | | } |
| | | |
| | | public RedPointState GetFunctionButtonRedPointState(int order) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | return RedpointCenter.Instance.GetRedpointState(functionButtons[order].redpoint.redpointId); |
| | | } |
| | | |
| | | return RedPointState.None; |
| | | } |
| | | |
| | | public FunctionButton GetFunctionBtn(int order) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | return functionButtons[order]; |
| | | } |
| | | return null; |
| | | return count; |
| | | } |
| | | } |
| | | |
| | | int currentOrder = 0; |
| | | List<int> orders = new List<int>(); |
| | | Dictionary<int, FunctionButton> functionButtons = new Dictionary<int, FunctionButton>(); |
| | | |
| | | public void Register(FunctionButton button) |
| | | { |
| | | functionButtons[button.order] = button; |
| | | if (!orders.Contains(button.order)) |
| | | { |
| | | orders.Add(button.order); |
| | | orders.Sort(OrderCompare); |
| | | } |
| | | |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontal = functionButtons.Count > 5; |
| | | } |
| | | } |
| | | |
| | | public void ChangeHorizontal(bool move) |
| | | { |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontal = move; |
| | | } |
| | | } |
| | | |
| | | public void ChangeHorizontalPos(float index) |
| | | { |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontalNormalizedPosition = index; |
| | | } |
| | | } |
| | | public void UnRegister(FunctionButton button) |
| | | { |
| | | if (functionButtons.ContainsKey(button.order)) |
| | | { |
| | | functionButtons.Remove(button.order); |
| | | } |
| | | |
| | | if (orders.Contains(button.order)) |
| | | { |
| | | orders.Remove(button.order); |
| | | orders.Sort(OrderCompare); |
| | | } |
| | | |
| | | if (m_ScrollRect != null) |
| | | { |
| | | m_ScrollRect.horizontal = functionButtons.Count > 5; |
| | | } |
| | | } |
| | | |
| | | public void NotifyToggleOn(FunctionButton button) |
| | | { |
| | | |
| | | if (button.state == TitleBtnState.Click) |
| | | { |
| | | currentOrder = button.order; |
| | | for (int i = 0; i < orders.Count; i++) |
| | | { |
| | | if (!functionButtons.ContainsKey(orders[i])) |
| | | { |
| | | Debug.LogFormat("<color=#ff0000ff>{0} {1}</color>", orders[i], button.name); |
| | | } |
| | | var functionButton = functionButtons[orders[i]]; |
| | | if (functionButton != button && functionButton.state != TitleBtnState.Locked) |
| | | { |
| | | functionButton.state = TitleBtnState.Normal; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void TriggerByOrder(int targetOrder) |
| | | { |
| | | for (int i = 0; i < orders.Count; i++) |
| | | { |
| | | var order = orders[i]; |
| | | if (order == targetOrder) |
| | | { |
| | | functionButtons[order].Invoke(true); |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void TriggerLast() |
| | | { |
| | | var index = orders.IndexOf(currentOrder); |
| | | if (index < 0) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | var loopTimes = 0; |
| | | while (loopTimes < 2) |
| | | { |
| | | index--; |
| | | if (index < 0) |
| | | { |
| | | index = orders.Count - 1; |
| | | loopTimes++; |
| | | } |
| | | |
| | | var next = orders[index]; |
| | | if (functionButtons[next].state != TitleBtnState.Locked) |
| | | { |
| | | functionButtons[next].Invoke(false); |
| | | break; |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | public void TriggerNext() |
| | | { |
| | | var index = orders.IndexOf(currentOrder); |
| | | if (index < 0) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | var loopTimes = 0; |
| | | while (loopTimes < 2) |
| | | { |
| | | index++; |
| | | if (index > orders.Count - 1) |
| | | { |
| | | index = 0; |
| | | loopTimes++; |
| | | } |
| | | |
| | | var next = orders[index]; |
| | | if (functionButtons[next].state != TitleBtnState.Locked) |
| | | { |
| | | functionButtons[next].Invoke(false); |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | |
| | | public bool IsFirst() |
| | | { |
| | | return orders.Count > 0 && currentOrder == orders[0]; |
| | | } |
| | | |
| | | public bool IsLast() |
| | | { |
| | | return orders.Count > 0 && currentOrder == orders[orders.Count - 1]; |
| | | } |
| | | |
| | | public void GotoOrder(int order) |
| | | { |
| | | if (m_ScrollRect != null) |
| | | { |
| | | var index = orders.IndexOf(order); |
| | | if (m_ScrollRect.horizontal) |
| | | { |
| | | m_ScrollRect.horizontalNormalizedPosition = (float)index / orders.Count; |
| | | } |
| | | else if (m_ScrollRect.vertical) |
| | | { |
| | | m_ScrollRect.verticalNormalizedPosition = (float)index / orders.Count; |
| | | } |
| | | } |
| | | } |
| | | |
| | | private int OrderCompare(int a, int b) |
| | | { |
| | | return a < b ? -1 : 1; |
| | | } |
| | | |
| | | public FunctionButton AddFunction(string pattern, int order, int functionId, string title, int redpointId) |
| | | { |
| | | if (m_Container == null) |
| | | { |
| | | return null; |
| | | } |
| | | |
| | | var instance = UIUtility.CreateWidget(pattern, string.Concat("Function_", order)); |
| | | instance.transform.SetParentEx(this.m_Container, Vector3.zero, Quaternion.identity, Vector3.one); |
| | | |
| | | var functionButton = instance.GetComponent<FunctionButton>(); |
| | | functionButton.functionId = functionId; |
| | | functionButton.order = order; |
| | | functionButton.title.text = title; |
| | | |
| | | functionButton.group = this; |
| | | functionButton.redpoint.redpointId = redpointId; |
| | | functionButtons[order] = functionButton; |
| | | |
| | | functionButton.SetActive(functionButton.functionId != -1); |
| | | return functionButton; |
| | | } |
| | | |
| | | public void SetFunctionListener(int order, Action callBack) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | functionButtons[order].SetListener(() => callBack?.Invoke()); |
| | | } |
| | | } |
| | | |
| | | public void SetFunctionButtonActive(int order, bool isShow) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | functionButtons[order].SetActive(isShow); |
| | | } |
| | | } |
| | | |
| | | public RedPointState GetFunctionButtonRedPointState(int order) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | return RedpointCenter.Instance.GetRedpointState(functionButtons[order].redpoint.redpointId); |
| | | } |
| | | |
| | | return RedPointState.None; |
| | | } |
| | | |
| | | public FunctionButton GetFunctionBtn(int order) |
| | | { |
| | | if (functionButtons.ContainsKey(order)) |
| | | { |
| | | return functionButtons[order]; |
| | | } |
| | | return null; |
| | | } |
| | | } |
| | | |
| | | |
| | | |
| | | |