Main/System/GeneralConfig/GeneralDefine.cs
@@ -146,6 +146,7 @@
    public static Dictionary<int, List<int>> DropItemEffectMapID { get; private set; }
    public static Dictionary<int, List<int>> itemPutInPackDict { get; private set; }
    public static Dictionary<int, int> itemMoneyCountDict { get; private set; } //背包中用于展示货币数量的物品
    public static List<int> RebornAutoFightMapID { get; private set; }
    public static string teamWorldCall;
@@ -458,24 +459,26 @@
            //     checkShowSwitchAccount.Add(item.ToString());
            // }
            // var putInItemPack = FuncConfigConfig.Get("PutInItemPack");
            // LitJson.JsonData itemPutInData = LitJson.JsonMapper.ToObject(putInItemPack.Numerical1);
            // itemPutInPackDict = new Dictionary<int, List<int>>();
            // foreach (var _key in itemPutInData.Keys)
            // {
            //     var itemTypeData = itemPutInData[_key];
            //     int packType = int.Parse(_key);
            //     List<int> itemTypes = new List<int>();
            //     itemPutInPackDict.Add(packType, itemTypes);
            //     if (itemTypeData.IsArray)
            //     {
            //         for (i = 0; i < itemTypeData.Count; i++)
            //         {
            //             int itemType = int.Parse(itemTypeData[i].ToString());
            //             itemTypes.Add(itemType);
            //         }
            //     }
            // }
            var putInItemPack = FuncConfigConfig.Get("PutInItemPack");
            LitJson.JsonData itemPutInData = LitJson.JsonMapper.ToObject(putInItemPack.Numerical1);
            itemPutInPackDict = new Dictionary<int, List<int>>();
            foreach (var _key in itemPutInData.Keys)
            {
                var itemTypeData = itemPutInData[_key];
                int packType = int.Parse(_key);
                List<int> itemTypes = new List<int>();
                itemPutInPackDict.Add(packType, itemTypes);
                if (itemTypeData.IsArray)
                {
                    for (int i = 0; i < itemTypeData.Count; i++)
                    {
                        int itemType = int.Parse(itemTypeData[i].ToString());
                        itemTypes.Add(itemType);
                    }
                }
            }
            itemMoneyCountDict = ConfigParse.ParseIntDict(putInItemPack.Numerical2);
            // //拾取贵重物品
            // FuncConfigConfig importantItemType = FuncConfigConfig.Get("AutoBuyDrug");