Main/System/KnapSack/BackpackData.cs
@@ -6,69 +6,37 @@
using System.Collections;
    public struct Item
public struct Item
{
    public int id;
    public ulong countEx;
    public int quality;
    public int bind;    //绑定 或者 拍卖 交易
    public Item(int _id, ulong _count)
    {
        public int id;
        public int count;       //兼容旧代码保留
        public ulong countEx;   //兼容旧代码count,当数量超过了32位无法表示时使用
        public int quality;
        public int bind;
        this.id = _id;
        this.quality = 0;
        this.bind = 0;
        this.countEx = _count;
    }
        public Item(int _id, ulong _count)
        {
            this.id = _id;
            this.count = (int)_count;
            this.quality = 0;
            this.bind = 0;
            this.countEx = _count;
        }
    public Item(int _id, ulong _count, int _quality)
    {
        this.id = _id;
        this.quality = _quality;
        this.bind = 0;
        this.countEx = _count;
    }
        public Item(int _id, ulong _count, int _quality)
        {
            this.id = _id;
            this.count = (int)_count;
            this.quality = _quality;
            this.bind = 0;
            this.countEx = _count;
        }
    public Item(int _id, ulong _count, int _bind = 0, int _quality = 0)
    {
        this.id = _id;
        this.quality = _quality;
        this.bind = _bind;
        this.countEx = _count;
    }
        public Item(int _id, ulong _count, int _bind = 0, int _quality = 0)
        {
            this.id = _id;
            this.count = (int)_count;
            this.quality = _quality;
            this.bind = _bind;
            this.countEx = _count;
        }
        #region 旧代码兼容 显示无法超过32位
        public Item(int _id, int _count)
        {
            this.id = _id;
            this.count = _count;
            this.quality = 0;
            this.bind = 0;
            this.countEx = (ulong)_count;
        }
        public Item(int _id, int _count, int _quality)
        {
            this.id = _id;
            this.count = _count;
            this.quality = _quality;
            this.bind = 0;
            this.countEx = (ulong)_count;
        }
        public Item(int _id, int _count, int _bind = 0, int _quality = 0)
        {
            this.id = _id;
            this.count = _count;
            this.quality = _quality;
            this.bind = _bind;
            this.countEx = (ulong)_count;
        }
        #endregion
    }
}