| | |
| | | using System.Linq;
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| | | using System.Collections.Generic;
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| | | using System.Linq;
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| | | using UnityEngine;
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| | | using UnityEngine.UI;
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| | |
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| | |
| | | public class CommonGetItemWin : UIBase
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| | | {
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| | | [SerializeField] ScrollerController scroller;
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| | | [SerializeField] RichText desc;
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| | | [SerializeField] Button sureBtn;
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| | | [SerializeField] Text sureText;
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| | | [SerializeField] TextEx closeText;
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| | |
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| | |
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| | | float openTime;
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| | |
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| | | protected override void InitComponent()
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| | | {
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| | | base.InitComponent();
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| | | Debug.Log("初始化通用获得物品窗口");
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| | | sureBtn.SetListener(() => UIManager.Instance.CloseWindow<CommonGetItemWin>());
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| | | }
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| | |
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| | | public override void Refresh()
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| | | {
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| | | base.Refresh();
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| | | Debug.Log("刷新通用获得物品窗口");
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| | | }
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| | |
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| | | protected override void OnPreOpen()
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| | | {
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| | | Refresh();
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| | | ItemLogicUtility.Instance.OnGetItemShowEvent += OnGetItemShowEvent;
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| | | scroller.OnRefreshCell += OnRefreshCell;
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| | | desc.SetActive(!string.IsNullOrEmpty(ItemLogicUtility.Instance.getItemInfo));
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| | | desc.text = ItemLogicUtility.Instance.getItemInfo;
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| | | sureText.text = ItemLogicUtility.Instance.getItemBtnText;
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| | | CreateScroller();
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| | | closeText.text = Language.Get("L2004");
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| | | openTime = Time.time;
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| | | }
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| | |
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| | |
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| | |
| | | {
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| | | ItemLogicUtility.Instance.OnGetItemShowEvent -= OnGetItemShowEvent;
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| | | scroller.OnRefreshCell -= OnRefreshCell;
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| | | ItemLogicUtility.Instance.OnGetItem?.Invoke();
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| | | ItemLogicUtility.Instance.ClearGetItem();
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| | |
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| | | }
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| | |
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| | | List<Item> showItems = new List<Item>();
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| | | void CreateScroller()
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| | | {
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| | | scroller.Refresh();
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| | | var keys = ItemLogicUtility.Instance.totalShowItems.Keys.ToList();
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| | | int rowCount = (int)Mathf.Ceil((float)keys.Count / 5);
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| | | for (int i = 0; i < rowCount; i++)
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| | | showItems = ItemLogicUtility.Instance.totalShowItems.Values.ToList();
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| | | showItems.Sort(SortItem);
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| | | for (int i = 0; i < showItems.Count; i++)
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| | | {
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| | | if (i % 5 == 0)
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| | | {
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| | | scroller.AddCell(ScrollerDataType.Header, i);
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| | | }
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| | | }
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| | | scroller.Restart();
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| | | }
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| | |
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| | | int SortItem(Item itemA, Item itemB)
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| | | { |
| | | var itemConfigA = ItemConfig.Get(itemA.id);
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| | | var itemConfigB = ItemConfig.Get(itemB.id);
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| | | return itemConfigB.ItemColor - itemConfigA.ItemColor;
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| | | }
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| | |
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| | | float needRefreshTime; //避免封包过多卡顿
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| | |
| | | protected void LateUpdate()
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| | | {
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| | | RefreshScroller();
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| | | if (ItemLogicUtility.Instance.closeSeconds == 0)
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| | | return;
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| | |
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| | | float closeTime = ItemLogicUtility.Instance.closeSeconds - (Time.time - openTime);
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| | | if (closeTime <= 0)
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| | | {
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| | | UIManager.Instance.CloseWindow<CommonGetItemWin>();
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| | | return;
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| | | }
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| | | closeText.text = Language.Get("AutoCloseAfterSeconds", (int)closeTime);
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| | | }
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| | |
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| | | void OnRefreshCell(ScrollerDataType type, CellView cell)
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| | | {
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| | | var _cell = cell as CommonGetItemCell;
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| | | _cell?.Display(cell.index);
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| | | _cell?.Display(cell.index, showItems);
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| | | }
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| | | }
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