hch
7 天以前 cb653cf75b17b9bdca0b5b9e6b88edf1ca72e90c
Main/Config/ConfigManager.cs
@@ -38,15 +38,40 @@
        // 加载配置文件
        HashSet<Type> configTypes = new HashSet<Type>() {
            typeof(ADAwardConfig),
            typeof(ChestsAwardConfig),
            typeof(CTGConfig),
            typeof(DamageNumConfig),
            typeof(DirtyWordConfig),
            typeof(DungeonConfig),
            typeof(DungeonOpenTimeConfig),
            typeof(FaceConfig),
            typeof(FightPowerRatioConfig),
            typeof(FirstChargeConfig),
            typeof(GoldRushCampConfig),
            typeof(GoldRushItemConfig),
            typeof(GoldRushWorkerConfig),
            typeof(HeroLineupHaloConfig),
            typeof(HeroQualityLVConfig),
            typeof(InvestConfig),
            typeof(ItemConfig),
            typeof(MainChapterConfig),
            typeof(MainLevelConfig),
            typeof(PlayerLVConfig),
            typeof(TitleStarUpConfig)
            typeof(NPCConfig),
            typeof(NPCExConfig),
            typeof(NPCLineupConfig),
            typeof(OrderInfoConfig),
            typeof(PlayerAttrConfig),
            typeof(PlayerFaceConfig),
            typeof(PriorBundleConfig),
            typeof(StoreConfig),
            typeof(SuccessConfig),
            typeof(SysInfoConfig),
            typeof(TitleStarUpConfig),
            typeof(TreasureSetConfig),
            typeof(TreeLVConfig),
            typeof(WindowSearchConfig),
            typeof(XBGetItemConfig)
        };
#if UNITY_EDITOR
@@ -196,10 +221,32 @@
    public override void Release()
    {
        // 清空 ADAwardConfig 字典
        ClearConfigDictionary<ADAwardConfig>();
        // 清空 ChestsAwardConfig 字典
        ClearConfigDictionary<ChestsAwardConfig>();
        // 清空 CTGConfig 字典
        ClearConfigDictionary<CTGConfig>();
        // 清空 DamageNumConfig 字典
        ClearConfigDictionary<DamageNumConfig>();
        // 清空 DirtyWordConfig 字典
        ClearConfigDictionary<DirtyWordConfig>();
        // 清空 DungeonConfig 字典
        ClearConfigDictionary<DungeonConfig>();
        // 清空 DungeonOpenTimeConfig 字典
        ClearConfigDictionary<DungeonOpenTimeConfig>();
        // 清空 FaceConfig 字典
        ClearConfigDictionary<FaceConfig>();
        // 清空 FightPowerRatioConfig 字典
        ClearConfigDictionary<FightPowerRatioConfig>();
        // 清空 FirstChargeConfig 字典
        ClearConfigDictionary<FirstChargeConfig>();
        // 清空 GoldRushCampConfig 字典
        ClearConfigDictionary<GoldRushCampConfig>();
        // 清空 GoldRushItemConfig 字典
        ClearConfigDictionary<GoldRushItemConfig>();
        // 清空 GoldRushWorkerConfig 字典
        ClearConfigDictionary<GoldRushWorkerConfig>();
        // 清空 HeroLineupHaloConfig 字典
        ClearConfigDictionary<HeroLineupHaloConfig>();
        // 清空 HeroQualityLVConfig 字典
@@ -208,12 +255,40 @@
        ClearConfigDictionary<InvestConfig>();
        // 清空 ItemConfig 字典
        ClearConfigDictionary<ItemConfig>();
        // 清空 MainChapterConfig 字典
        ClearConfigDictionary<MainChapterConfig>();
        // 清空 MainLevelConfig 字典
        ClearConfigDictionary<MainLevelConfig>();
        // 清空 PlayerLVConfig 字典
        ClearConfigDictionary<PlayerLVConfig>();
        // 清空 NPCConfig 字典
        ClearConfigDictionary<NPCConfig>();
        // 清空 NPCExConfig 字典
        ClearConfigDictionary<NPCExConfig>();
        // 清空 NPCLineupConfig 字典
        ClearConfigDictionary<NPCLineupConfig>();
        // 清空 OrderInfoConfig 字典
        ClearConfigDictionary<OrderInfoConfig>();
        // 清空 PlayerAttrConfig 字典
        ClearConfigDictionary<PlayerAttrConfig>();
        // 清空 PlayerFaceConfig 字典
        ClearConfigDictionary<PlayerFaceConfig>();
        // 清空 PriorBundleConfig 字典
        ClearConfigDictionary<PriorBundleConfig>();
        // 清空 StoreConfig 字典
        ClearConfigDictionary<StoreConfig>();
        // 清空 SuccessConfig 字典
        ClearConfigDictionary<SuccessConfig>();
        // 清空 SysInfoConfig 字典
        ClearConfigDictionary<SysInfoConfig>();
        // 清空 TitleStarUpConfig 字典
        ClearConfigDictionary<TitleStarUpConfig>();
        // 清空 TreasureSetConfig 字典
        ClearConfigDictionary<TreasureSetConfig>();
        // 清空 TreeLVConfig 字典
        ClearConfigDictionary<TreeLVConfig>();
        // 清空 WindowSearchConfig 字典
        ClearConfigDictionary<WindowSearchConfig>();
        // 清空 XBGetItemConfig 字典
        ClearConfigDictionary<XBGetItemConfig>();
    }
#if UNITY_EDITOR