| | |
| | | PlayerExtersionData m_Extersion = new PlayerExtersionData(); |
| | | public PlayerExtersionData extersion { get { return m_Extersion; } } |
| | | |
| | | // public PlayerFairyData fairyData = new PlayerFairyData(); |
| | | //仙盟 |
| | | public PlayerFairyData fairyData = new PlayerFairyData(); |
| | | |
| | | // PlayerSkillDatas m_Skill = new PlayerSkillDatas(); |
| | | // public PlayerSkillDatas skill { get { return m_Skill; } } |
| | |
| | | public event Action<long> spNewGetEvent; |
| | | |
| | | |
| | | private Dictionary<PlayerDataType, ulong> PlayerDataDict = new Dictionary<PlayerDataType, ulong>(); |
| | | private Dictionary<PlayerDataType, long> PlayerDataDict = new Dictionary<PlayerDataType, long>(); |
| | | |
| | | public void InitPlayerData(H0102_tagCDBPlayer data) |
| | | {
|
| | | baseData.UpdateData(data);
|
| | | if (playerDataUpdateEvent != null)
|
| | | {
|
| | | playerDataUpdateEvent();
|
| | | } |
| | | } |
| | | |
| | | public void UpdatePlayerData(/*HA112_tagMCDBPlayer data*/) |
| | | { |
| | | // baseData.UpdateData(data); |
| | | // if (hero != null) |
| | | // { |
| | | // hero.InitBornPos(baseData.PosX, baseData.PosY); |
| | | // CameraController.Instance.Apply(); |
| | | // } |
| | | |
| | | // if (playerDataUpdateEvent != null) |
| | | // { |
| | | // playerDataUpdateEvent(); |
| | | // } |
| | | } |
| | | |
| | | public void FightRefreshPlayerHp(ulong hp) |
| | | { |
| | | RefreshProperty(PlayerDataType.HP, (uint)(hp % Constants.ExpPointValue), (uint)(hp/Constants.ExpPointValue)); |
| | | |
| | | baseData.UpdateData(data); |
| | | if (playerDataUpdateEvent != null) |
| | | { |
| | | playerDataUpdateEvent(); |
| | | } |
| | | } |
| | | |
| | | if (playerDataRefreshEvent != null) |
| | | public void RefreshPlayerData(H0418_tagObjInfoRefresh vNetData) |
| | | { |
| | | UpdatePlayerData(vNetData); |
| | | //StoreModel.RefreshTCBPlayerData(vNetData); |
| | | |
| | | } |
| | | |
| | | |
| | | private void UpdatePlayerData(H0418_tagObjInfoRefresh vNetData) |
| | | { |
| | | if (baseData != null && vNetData.ObjID == baseData.PlayerID) |
| | | { |
| | | playerDataRefreshEvent(PlayerDataType.HP); |
| | | RefreshProperty((PlayerDataType)vNetData.RefreshType, vNetData.Value, vNetData.ValueEx); |
| | | |
| | | if (PlayerDataDict.ContainsKey((PlayerDataType)vNetData.RefreshType)) |
| | | { |
| | | PlayerDataDict[(PlayerDataType)vNetData.RefreshType] = vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue; |
| | | } |
| | | else |
| | | { |
| | | PlayerDataDict.Add((PlayerDataType)vNetData.RefreshType, vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue); |
| | | } |
| | | |
| | | if (playerDataRefreshEvent != null) |
| | | { |
| | | playerDataRefreshEvent((PlayerDataType)vNetData.RefreshType); |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void RefreshPlayerData(/*H0418_tagObjInfoRefresh vNetData*/) |
| | | { |
| | | // UpdatePlayerData(vNetData); |
| | | // //StoreModel.RefreshTCBPlayerData(vNetData); |
| | | // if (playerDataUpdateEvent != null) |
| | | // { |
| | | // playerDataUpdateEvent(); |
| | | // } |
| | | } |
| | | |
| | | |
| | | private void UpdatePlayerData(int temp/*H0418_tagObjInfoRefresh vNetData*/) |
| | | { |
| | | // if (baseData != null && vNetData.ObjID == baseData.PlayerID) |
| | | // { |
| | | // var deltaValue = -1; //变化值用于处理表现 |
| | | // switch ((PlayerDataType)vNetData.RefreshType) |
| | | // { |
| | | // case PlayerDataType.MaxHP: |
| | | // deltaValue = (int)(vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue - extersion.MaxHP); |
| | | // break; |
| | | // case PlayerDataType.MAXATK: |
| | | // deltaValue = (int)(vNetData.Value - extersion.MAXATK); |
| | | // break; |
| | | // case PlayerDataType.MINATK: |
| | | // deltaValue = (int)(vNetData.Value - extersion.MINATK); |
| | | // break; |
| | | // case PlayerDataType.DEF: |
| | | // deltaValue = (int)(vNetData.Value - extersion.DEF); |
| | | // break; |
| | | // case PlayerDataType.HIT: |
| | | // deltaValue = (int)(vNetData.Value - extersion.HIT); |
| | | // break; |
| | | // case PlayerDataType.Miss: |
| | | // deltaValue = (int)(vNetData.Value - extersion.Miss); |
| | | // break; |
| | | // case PlayerDataType.BattleValEx1: |
| | | // deltaValue = (int)(vNetData.Value - extersion.battleValEx1); |
| | | // break; |
| | | // case PlayerDataType.SpeedValue: |
| | | // deltaValue = (int)(vNetData.Value - extersion.SpeedValue); |
| | | // break; |
| | | // default: |
| | | // deltaValue = -1; |
| | | // break; |
| | | // } |
| | | |
| | | // if (deltaValue > 0 && attributePromoteEvent != null) |
| | | // { |
| | | // attributePromoteEvent((PlayerDataType)vNetData.RefreshType, deltaValue); |
| | | // } |
| | | |
| | | // RefreshProperty(vNetData.socketType == ServerType.Main, (PlayerDataType)vNetData.RefreshType, vNetData.Value, vNetData.ValueEx); |
| | | |
| | | // if (PlayerDataDict.ContainsKey((PlayerDataType)vNetData.RefreshType)) |
| | | // { |
| | | // PlayerDataDict[(PlayerDataType)vNetData.RefreshType] = vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue; |
| | | // } |
| | | // else |
| | | // { |
| | | // PlayerDataDict.Add((PlayerDataType)vNetData.RefreshType, vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue); |
| | | // } |
| | | |
| | | // if (playerDataRefreshEvent != null) |
| | | // { |
| | | // playerDataRefreshEvent((PlayerDataType)vNetData.RefreshType); |
| | | // } |
| | | // } |
| | | } |
| | | |
| | | public void RefreshProperty(PlayerDataType _type, uint value, uint valueEx) |
| | |
| | | case PlayerDataType.PlayerID: |
| | | baseData.PlayerID = value; |
| | | break; |
| | | case PlayerDataType.PlayerName: |
| | | break; |
| | | case PlayerDataType.Sex: |
| | | break; |
| | | case PlayerDataType.Job: |
| | | baseData.Job = (byte)value; |
| | | break; |
| | | case PlayerDataType.LV: |
| | | if (baseData.LV != 0 && value > baseData.LV) |
| | | { |
| | | // TODO YYL 升级特效 |
| | | // if (hero != null) |
| | | // { |
| | | // if (PlayerDatas.Instance.baseData.MapID == 31080) |
| | | // { |
| | | // SFXPlayUtility.Instance.PlayBattleEffect(1156, hero); |
| | | // } |
| | | // else |
| | | // { |
| | | // SFXPlayUtility.Instance.PlayBattleEffect(1039, hero); |
| | | // } |
| | | |
| | | // } |
| | | } |
| | | changeLV = value - baseData.LV; |
| | | baseData.LV = (ushort)value; |
| | | if (changeLV > 0) |
| | |
| | | case PlayerDataType.Family: |
| | | baseData.FamilyId = value; |
| | | if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0) |
| | | { |
| | | { |
| | | SDKUtils.Instance.TraceEvent("joinalliance", "", false); |
| | | LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1); |
| | | } |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // hero.ActorInfo.familyID = value; |
| | | // ReCheckAttackTarget(); |
| | | // } |
| | | break; |
| | | case PlayerDataType.TeamHornor: |
| | | break; |
| | | case PlayerDataType.PKValue: |
| | | break; |
| | | case PlayerDataType.FamilyHornor: |
| | | break; |
| | | case PlayerDataType.FamilyActiveValue: |
| | | break; |
| | | case PlayerDataType.CountryHornor: |
| | | break; |
| | | case PlayerDataType.Mate: |
| | | break; |
| | | case PlayerDataType.Gold: |
| | | baseData.diamond = value; |
| | |
| | | case PlayerDataType.Silver: |
| | | baseData.copper = value; |
| | | break; |
| | | case PlayerDataType.SilverPaper: |
| | | break; |
| | | case PlayerDataType.FightPoint: |
| | | break; |
| | | case PlayerDataType.HappyPoint: |
| | | break; |
| | | case PlayerDataType.MapID: |
| | | baseData.MapID = (ushort)value; |
| | | break; |
| | |
| | | break; |
| | | case PlayerDataType.PosY: |
| | | baseData.PosY = (ushort)value;//角色坐标y |
| | | break; |
| | | case PlayerDataType.State: |
| | | break; |
| | | case PlayerDataType.MaxHP: |
| | | extersion.MaxHP = value + valueEx * Constants.ExpPointValue; |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // hero.ActorInfo.ResetHp(-1, (long)extersion.MaxHP); |
| | | // } |
| | | break; |
| | | case PlayerDataType.HP: |
| | | baseData.HP = value + valueEx * Constants.ExpPointValue; |
| | | break; |
| | | case PlayerDataType.MaxMP: |
| | | extersion.MaxMP = (int)value; |
| | | break; |
| | | |
| | | case PlayerDataType.HPRestoreSetting: |
| | | break; |
| | | case PlayerDataType.MPRestoreSetting: |
| | | break; |
| | | case PlayerDataType.ExpRate: |
| | | extersion.ExpRate = (int)value; |
| | |
| | | case PlayerDataType.MAXATK: |
| | | extersion.MAXATK = (int)value; |
| | | break; |
| | | case PlayerDataType.MAtkMin: |
| | | break; |
| | | case PlayerDataType.MAtkMax: |
| | | break; |
| | | case PlayerDataType.MDef: |
| | | break; |
| | | case PlayerDataType.HIT: |
| | | extersion.HIT = (int)value; |
| | | break; |
| | | case PlayerDataType.POISIONATK: |
| | | break; |
| | | case PlayerDataType.FIREATK: |
| | | break; |
| | | case PlayerDataType.REALATK: |
| | | extersion.realATK = (int)value; |
| | | break; |
| | | case PlayerDataType.THUNDERATK: |
| | | break; |
| | | case PlayerDataType.WINDATK: |
| | | break; |
| | | case PlayerDataType.POISIONDEF: |
| | | break; |
| | | case PlayerDataType.FIREDEF: |
| | | break; |
| | | case PlayerDataType.REALDEF: |
| | | extersion.realDEF = (int)value; |
| | | break; |
| | | case PlayerDataType.THUNDERDEF: |
| | | break; |
| | | case PlayerDataType.WINDDEF: |
| | | break; |
| | | case PlayerDataType.Miss: |
| | | extersion.Miss = (int)value; |
| | | break; |
| | | case PlayerDataType.SuperHit: |
| | | extersion.SuperHit = (int)value; |
| | | break; |
| | | case PlayerDataType.Buff: |
| | | break; |
| | | case PlayerDataType.Skill: |
| | | break; |
| | | case PlayerDataType.Mark: |
| | | break; |
| | | case PlayerDataType.SettingH: |
| | | break; |
| | | case PlayerDataType.SettingV: |
| | | break; |
| | | case PlayerDataType.FightPK: |
| | | break; |
| | | case PlayerDataType.ActiveValue: |
| | | break; |
| | | case PlayerDataType.NameColor: |
| | | case PlayerDataType.AtkInterval: |
| | |
| | | case PlayerDataType.PickupDist: |
| | | extersion.PickupDist = (int)value; |
| | | break; |
| | | case PlayerDataType.CountryLastWeekHornor: |
| | | break; |
| | | case PlayerDataType.LastWeekOnlineTime: |
| | | break; |
| | | case PlayerDataType.LastWeekFamilyActiveValue: |
| | | break; |
| | | case PlayerDataType.FBID: |
| | | baseData.FBID = (byte)value; |
| | | break; |
| | | case PlayerDataType.FamilyLV: |
| | | break; |
| | | case PlayerDataType.RealMapID: |
| | | extersion.RealMapID = (int)value; |
| | |
| | | baseData.GMLevel = (byte)value; |
| | | break; |
| | | case PlayerDataType.TeamID: |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // hero.ActorInfo.teamID = value; |
| | | // ReCheckAttackTarget(); |
| | | // } |
| | | break; |
| | | case PlayerDataType.TeamLV: |
| | | break; |
| | | case PlayerDataType.UseHarmerCount: |
| | | baseData.UseHarmerCount = value; |
| | | break; |
| | | case PlayerDataType.FightPower: |
| | | baseData.FightPoint = value + valueEx * Constants.ExpPointValue; |
| | | // TODO YYL |
| | | // ModelCenter.Instance.GetModel<PlayerMainDate>().PowerAdd(baseData.FightPoint); |
| | | break; |
| | | case PlayerDataType.RebornMapID: |
| | | break; |
| | | case PlayerDataType.RebornPosX: |
| | | break; |
| | | case PlayerDataType.RebornPosY: |
| | | break; |
| | | case PlayerDataType.Coin: |
| | | break; |
| | | case PlayerDataType.BillboardLV: |
| | | PlayerMainDate.Instance.prowNum = baseData.FightPower; |
| | | baseData.FightPower = value + valueEx * Constants.ExpPointValue; |
| | | PlayerMainDate.Instance.PowerAdd(baseData.FightPower); |
| | | break; |
| | | case PlayerDataType.Tick: |
| | | #if UNITY_EDITOR |
| | | Debug.LogFormat("---- 收到服务端Tick: {0}", value);
|
| | | if (extersion.Tick != 0)
|
| | | {
|
| | | uint _curWorldTick = GetWorldTick();
|
| | | uint _diffValue = value > _curWorldTick ? value - _curWorldTick : _curWorldTick - value;
|
| | | Debug.LogFormat(" |-------- 当前客户端Tick: {0}, 差异: {1}", _curWorldTick, _diffValue);
|
| | | if (_diffValue > 5000)
|
| | | {
|
| | | Debug.LogFormat(" |-------- <color=red>收到服务端WorldTick与当前的客户端Tick差异超过5秒</color>");
|
| | | }
|
| | | Debug.LogFormat("---- 收到服务端Tick: {0}", value); |
| | | if (extersion.Tick != 0) |
| | | { |
| | | uint _curWorldTick = GetWorldTick(); |
| | | uint _diffValue = value > _curWorldTick ? value - _curWorldTick : _curWorldTick - value; |
| | | Debug.LogFormat(" |-------- 当前客户端Tick: {0}, 差异: {1}", _curWorldTick, _diffValue); |
| | | if (_diffValue > 5000) |
| | | { |
| | | Debug.LogFormat(" |-------- <color=red>收到服务端WorldTick与当前的客户端Tick差异超过5秒</color>"); |
| | | } |
| | | } |
| | | #endif |
| | | extersion.Tick = value; |
| | | m_Tick = Environment.TickCount; |
| | | |
| | | break; |
| | | case PlayerDataType.CurrentPlayerType: |
| | | break; |
| | | case PlayerDataType.FriendFavor: |
| | | break; |
| | | case PlayerDataType.BackpackLV: |
| | | break; |
| | | case PlayerDataType.ReincarnationLV: |
| | | break; |
| | | case PlayerDataType.BaseSTR: |
| | | break; |
| | | case PlayerDataType.BasePNE: |
| | | break; |
| | | case PlayerDataType.BasePHY: |
| | | break; |
| | | case PlayerDataType.BaseCON: |
| | | break; |
| | | case PlayerDataType.ReceivedSalary: |
| | | break; |
| | | case PlayerDataType.WarehouseLV: |
| | | break; |
| | | case PlayerDataType.EquipShowSwitch: |
| | | baseData.equipShowSwitch = value; |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // hero.SwitchSuit(); |
| | | // hero.ReqLingGenEffect((int)(baseData.equipShowSwitch / 10 % 100), (int)(baseData.equipShowSwitch / 1000 % 1000)); |
| | | // hero.horseAwakeId = (int)(value / 1000000); |
| | | // #if UNITY_EDITOR |
| | | // if (hero.horseAwakeId != 0) |
| | | // { |
| | | // Debug.LogFormat("玩家骑宠觉醒ID改变: {0}", hero.horseAwakeId); |
| | | // } |
| | | // #endif |
| | | // } |
| | | |
| | | break; |
| | | case PlayerDataType.LuckValue: |
| | | extersion.luckValue = (int)value; |
| | | break; |
| | | case PlayerDataType.ExAttr1: |
| | | // TODO YYL |
| | | // if (hero != null && !hero.ActorInfo.serverDie) |
| | | // { |
| | | // if (hero.aiHandler.IsAuto()) |
| | | // { |
| | | // hero.Behaviour.StopHandupAI(true); |
| | | // } |
| | | // } |
| | | baseData.ExAttr1 = value; |
| | | // TODO YYL |
| | | // if (baseData.ExAttr1 == 0) |
| | | // assistModel.assistGUID = string.Empty; |
| | | baseData.ExAttr1 = Math.Max((int)value, 10100); //新号初始处理 |
| | | break; |
| | | case PlayerDataType.ExAttr2: |
| | | baseData.teamAutoOperateFlag = value; |
| | | baseData.ExAttr2 = Math.Max((int)value, 10101); //新号初始处理 |
| | | break; |
| | | case PlayerDataType.ExAttr3: |
| | | baseData.dungeonLineId = (int)value % 1000; |
| | |
| | | case PlayerDataType.ExAttr4: |
| | | baseData.shield = value; |
| | | break; |
| | | case PlayerDataType.ExAttr5: |
| | | var oldExAttr5 = baseData.CrossServerFlag; |
| | | baseData.CrossServerFlag = value; |
| | | |
| | | // TODO YYL |
| | | // if (oldExAttr5 > 2 && value <= 2) |
| | | // { |
| | | // if (GameNetSystem.Instance.crossServerConnected_Loigc) |
| | | // { |
| | | // GameNetSystem.Instance.crossServerConnected_Loigc = false; |
| | | // GameNetSystem.Instance.DisconnectCrossServer(); |
| | | |
| | | // // TODO YYL |
| | | // // if (hero != null) |
| | | // // { |
| | | // // StatusMgr.Instance.ReleaseActor(hero.ServerInstID); |
| | | // // } |
| | | |
| | | // extersion.pkState = 0; |
| | | // baseData.MapID = baseData.mainServerMapIdRecord; |
| | | // baseData.dungeonLineId = 0; |
| | | // baseData.dungeonMapId = 0; |
| | | // ModelCenter.Instance.GetModel<DungeonModel>().ResetBufData(); |
| | | |
| | | // StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand() |
| | | // { |
| | | // toMapId = baseData.MapID, |
| | | // toLineId = 0, |
| | | // needEmpty = true, |
| | | // needLoadResource = true, |
| | | // isClientLoadMap = true, |
| | | // refreshPlayerDatas = true |
| | | // }); |
| | | // } |
| | | // } |
| | | break; |
| | | case PlayerDataType.Faction: |
| | | baseData.faction = value; |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // hero.ActorInfo.faction = (int)value; |
| | | // ReCheckAttackTarget(); |
| | | // hero.SetFairyLeagueHeadUp(baseData.MapID == FairyLeagueModel.FAIRY_LEAGUE_DUNGEON); |
| | | // } |
| | | break; |
| | | case PlayerDataType.InfamyValue: |
| | | break; |
| | | case PlayerDataType.RealmLevel: |
| | | baseData.realmLevel = (byte)value; |
| | | break; |
| | | case PlayerDataType.IsFindByLabel: |
| | | break; |
| | | case PlayerDataType.IsCloseFriendLabel: |
| | | break; |
| | | case PlayerDataType.ChangeCoinPointTotal: |
| | | baseData.coinPointTotal = value; |
| | | break; |
| | | case PlayerDataType.VIPLv: |
| | | // TODO YYL |
| | | // if (baseData.VIPLv <= 0 && value > 0) |
| | | // { |
| | | // ModelCenter.Instance.GetModel<SetPrivateModel>().SetVipPushNotify((int)value); |
| | | // } |
| | | // else if (value <= 0) |
| | | // { |
| | | // ModelCenter.Instance.GetModel<SetPrivateModel>().SetVipPushNotify(0); |
| | | // } |
| | | baseData.VIPLv = (byte)value; |
| | | break; |
| | | case PlayerDataType.ExAttr6: |
| | | baseData.copperExtend = value; |
| | | break; |
| | | case PlayerDataType.ExAttr7: |
| | | baseData.sp = value; |
| | | break; |
| | | case PlayerDataType.ExAttr8: |
| | | baseData.spExtend = value; |
| | | break; |
| | | case PlayerDataType.ExAttr9: |
| | | break; |
| | | case PlayerDataType.ExAttr10: |
| | | baseData.bubbleId = value; |
| | | break; |
| | | case PlayerDataType.ModelMark: |
| | | break; |
| | | case PlayerDataType.PrizeCoin: |
| | | break; |
| | | case PlayerDataType.ExAttr11: |
| | | baseData.ExAttr11 = value; |
| | | break; |
| | | case PlayerDataType.ExAttr12: |
| | | break; |
| | | case PlayerDataType.ExAttr13: |
| | | baseData.ServerGroupId = value; |
| | | break; |
| | | case PlayerDataType.ExAttr14: |
| | | break; |
| | | case PlayerDataType.BattleValEx1: |
| | | extersion.battleValEx1 = (int)value; |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // hero.CalculateAtkSpeed((ushort)extersion.battleValEx1); |
| | | // } |
| | | break; |
| | | case PlayerDataType.BattleValEx3: |
| | | extersion.battleValEx3 = (int)value; |
| | |
| | | break; |
| | | case PlayerDataType.RuneSplinters: |
| | | extersion.runeEssence = (int)value; |
| | | break; |
| | | case PlayerDataType.FamilyContribution: |
| | | // TODO YYL |
| | | // method.CepaContribution((int)value); |
| | | break; |
| | | case PlayerDataType.FamilyStoreScore: |
| | | break; |
| | | case PlayerDataType.SuperHitReduce: |
| | | extersion.SuperHitReduce = (int)value; |
| | |
| | | break; |
| | | case PlayerDataType.SpeedValue: |
| | | extersion.SpeedValue = (int)value; |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // hero.CalculateMoveSpeed((ushort)extersion.SpeedValue); |
| | | // } |
| | | break; |
| | | case PlayerDataType.DamagePVE: |
| | | break; |
| | | case PlayerDataType.PetDamPer: |
| | | extersion.PetDamPer = (int)value; |
| | |
| | | break; |
| | | case PlayerDataType.PlayerPKState: |
| | | extersion.pkState = (int)value; |
| | | // TODO YYL |
| | | |
| | | // if (baseData.MapID != 31220 |
| | | // && baseData.MapID != 32030 |
| | | // && baseData.MapID != 22030) |
| | | // { |
| | | // if (hero != null) |
| | | // { |
| | | // if (value == 1) |
| | | // { |
| | | // if (MapArea.IsOutMapArea(hero.CurMapArea, MapArea.E_Type.Neutral)) |
| | | // { |
| | | // hero.SwitchGrayName(true); |
| | | // } |
| | | // } |
| | | // else if (value == 0) |
| | | // { |
| | | // hero.SwitchGrayName(false); |
| | | // if (StatusMgr.Instance.IsExist(PlayerId, StatusMgr.Instance.redNameBuffID)) |
| | | // { |
| | | // hero.SwitchRedName(true); |
| | | // } |
| | | // } |
| | | // } |
| | | // } |
| | | break; |
| | | case PlayerDataType.IsAttackBossState: |
| | | extersion.bossState = (int)value; |
| | | // TODO YYL |
| | | // if (hero != null) |
| | | // { |
| | | // if (extersion.bossState == 0) |
| | | // { |
| | | // hero.atkBossID = 0; |
| | | // } |
| | | // } |
| | | break; |
| | | case PlayerDataType.BasicsMinimum: |
| | | baseData.BasicsMinimum = (int)value; |
| | |
| | | case PlayerDataType.CDBPlayerRefresh_TalentPoint: |
| | | extersion.talentPoint = (int)value; |
| | | break; |
| | | case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_1: |
| | | break; |
| | | case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_2: |
| | | break; |
| | | case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_3: |
| | | break; |
| | | case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_4: |
| | | break; |
| | | |
| | | case PlayerDataType.CDBPlayerRefresh_SoulDust: |
| | | extersion.soulDust = value; |
| | | break; |
| | |
| | | case PlayerDataType.CDBPlayerRefresh_FinalHurtReducePer: |
| | | baseData.reduceFinalHurt = (int)value; |
| | | break; |
| | | case PlayerDataType.CDBPlayerRefresh_YinjiTime: |
| | | baseData.yinjiTime = (int)value; |
| | | break; |
| | | case PlayerDataType.CDBPlayerRefresh_YinjiCount: |
| | | baseData.yinjiCount = (int)value; |
| | | break; |
| | | |
| | | case PlayerDataType.CDBPlayerRefresh_SkillAddPerA: |
| | | baseData.skillAddPerA = (int)value; |
| | | break; |
| | |
| | | case PlayerDataType.default10: |
| | | baseData.leaveFamilyTime = (int)value; |
| | | break; |
| | | case PlayerDataType.Face: |
| | | baseData.face = (int)value; |
| | | break; |
| | | case PlayerDataType.FacePic: |
| | | baseData.facePic = (int)value; |
| | | break; |
| | | |
| | | } |
| | | } |
| | | |
| | | public ulong GetPlayerDataByType(PlayerDataType type) |
| | | public long GetPlayerDataByType(PlayerDataType type) |
| | | { |
| | | ulong value = 0; |
| | | long value = 0; |
| | | PlayerDataDict.TryGetValue(type, out value); |
| | | return value; |
| | | } |
| | |
| | | } |
| | | |
| | | public void RequestWorldTick() |
| | | {
|
| | | CA102_tagCMWorldTick _proto = new CA102_tagCMWorldTick();
|
| | | { |
| | | CA102_tagCMWorldTick _proto = new CA102_tagCMWorldTick(); |
| | | GameNetSystem.Instance.SendInfo(_proto); |
| | | } |
| | | |