hch
9 天以前 cb653cf75b17b9bdca0b5b9e6b88edf1ca72e90c
Main/Utility/ShaderUtility.cs
@@ -19,7 +19,7 @@
    {
        if (AssetSource.isUseAssetBundle)
        {
            AssetBundleUtility.Instance.Sync_LoadAllAssets("Shader");
            AssetBundleUtility.Instance.Sync_LoadAllAssets("Graphic/Shader");
            Shader.WarmupAllShaders();
        }
    }