Main/System/Battle/SkillEffect/SkillEffectFactory.cs
@@ -4,7 +4,7 @@
public static class SkillEffectFactory
{
    public static SkillEffect CreateSkillEffect(BattleObject caster, SkillConfig skillConfig, H0604_tagUseSkillAttack tagUseSkillAttack)
    public static SkillEffect CreateSkillEffect(BattleObject caster, SkillConfig skillConfig, HB427_tagSCUseSkill tagUseSkillAttack)
    {
        switch (skillConfig.effectType)
        {
@@ -17,7 +17,7 @@
            // case SkillEffectType.StageEffect:
            //     return new StageSkillEffect(skillConfig, caster, targets);
            default:
                UnityEngine.Debug.LogError("Unknown Skill Effect Type");
                BattleDebug.LogError("Unknown Skill Effect Type");
                break;
        }
        return null;