Main/System/Settlement/BoneBattleFailWin.cs
@@ -36,7 +36,7 @@ protected override void OnPreOpen() { int funcId = BoneFieldManager.Instance.funcId; int funcId = (int)FuncOpenEnum.BoneBattle; txtFuncName.text = FuncOpenLVConfig.HasKey(funcId) ? FuncOpenLVConfig.Get(funcId).Name : string.Empty; if (!FirstChargeManager.Instance.GetLocalFail()) {