| | |
| | | case 5://结束状态标记 |
| | | break; |
| | | default: |
| | | Debug.LogError("recieve a unknown State"); |
| | | BattleDebug.LogError("recieve a unknown State"); |
| | | break; |
| | | } |
| | | } |
| | |
| | | battleObjMgr.ReloadTeam(TeamManager.Instance.GetTeam(TeamType.Story), BattleCamp.Red); |
| | | } |
| | | |
| | | public override void OnBattleEnd(JsonData turnFightStateData) |
| | | { |
| | | base.OnBattleEnd(turnFightStateData); |
| | | // public override void OnBattleEnd(JsonData turnFightStateData) |
| | | // { |
| | | // base.OnBattleEnd(turnFightStateData); |
| | | |
| | | HaveRest(); |
| | | } |
| | | // // HaveRest(); |
| | | // } |
| | | |
| | | // public override void Run() |
| | | // { |