yyl
2025-08-25 cec8b67d82c2c2c1662d55c818c4a46bcc0487db
Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -37,21 +37,34 @@
    public override void OnMiddleFrameEnd(int times, int hitIndex)
    {
        BattleDebug.LogError($" NormalSkillEffect OnMiddleFrameEnd times : {times}, hitIndex : {hitIndex}");
        for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++)
        {
            var hurt = tagUseSkillAttack.HurtList[i];
            BattleObject target = caster.battleField.battleObjMgr.GetBattleObject((int)hurt.ObjID);
            if (target == null)
            {
                Debug.LogError("特效目标为空 target == null ObjId : " + hurt.ObjID);
                BattleDebug.LogError("特效目标为空 target == null ObjId : " + hurt.ObjID);
                continue;
            }
            /*var effect1 = */
            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform);
            /*var effect2 = */
            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform);
            // if (effect1 != null)
            // {
            //     effect1.transform.localRotation = effectTrans.localRotation;
            // }
            // if (effect2 != null)
            // {
            //     effect2.transform.localRotation = effectTrans.localRotation;
            // }
        }
        //  为什么没触发
        onHit?.Invoke(hitIndex, tagUseSkillAttack.HurtList.ToList());
        isFinish = true;
    }
    public override void OnMiddleFrameStart(int times)