Main/System/Battle/SkillEffect/SkillEffect.cs
@@ -8,6 +8,8 @@ protected BattleObject caster; protected HB427_tagSCUseSkill tagUseSkillAttack;// 目标列表 protected bool isFinish = false; protected Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> onHit; public SkillEffect(SkillConfig _skillConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack) @@ -30,11 +32,16 @@ public virtual void OnMiddleFrameEnd(int times, int hitIndex) { } public virtual void OnMiddleFrameStart(int times) { } public virtual bool IsFinished() { return isFinish; } }