| | |
| | | NPCConfig npcConfig = NPCConfig.Get((int)fightObj.NPCID); |
| | | Country = (HeroCountry)npcConfig.Country; |
| | | SkinID = npcConfig.SkinID; |
| | | Debug.LogError("npc skin id is " + SkinID); |
| | | BattleDebug.LogError("npc skin id is " + SkinID); |
| | | modelScale = npcConfig.ModelScale; |
| | | } |
| | | else |
| | |
| | | var heroConfig = HeroConfig.Get(heroId); |
| | | Country = (HeroCountry)heroConfig.Country; |
| | | SkinID = (int)fightObj.SkinID; |
| | | Debug.LogError("normal hero skin id is " + SkinID); |
| | | BattleDebug.LogError("normal hero skin id is " + SkinID); |
| | | modelScale = 1f; |
| | | } |
| | | |