| | |
| | | { |
| | | Weapon = 1, // 主手 |
| | | Weapon2 = 2, // 副手 |
| | | Hat = 3, // 帽子 |
| | | Hat = 3, // 头盔 |
| | | Clothes = 4, // 衣服 |
| | | Belt = 5, // 腰带 |
| | | Trousers = 6, // 裤子 |
| | | Shoes = 7, // 鞋子 |
| | | Glove = 8, //手套 |
| | | Neck = 9, //项链 |
| | | FairyCan1 = 10, //仙器 |
| | | FairyCan2 = 11, //仙器 |
| | | Jade = 12, //玉佩 |
| | | |
| | | Wing = 13, //翅膀 |
| | | Guard = 14, //守护 |
| | | |
| | | PeerlessWeapon1 = 16,//绝世武器 |
| | | PeerlessWeapon2 = 17,//绝世副手 |
| | | |
| | | Mount = 19, //当前的坐骑 |
| | | |
| | | FashionWeapon = 20,//时装武器 |
| | | FashionClothes = 21, //时装衣服 |
| | | FashionWeapon2 = 22,//时装副手 |
| | | |
| | | Wristband = 8, //护腕 |
| | | Shawl = 9, //披肩 |
| | | Neck = 10, //项链 |
| | | Ring= 11, //戒指 |
| | | Amulet = 12, //护符 |
| | | |
| | | retMax, |
| | | }; |
| | |
| | | PlayerName = 2, //角色名,size , 14 2, |
| | | Sex = 3, //性别 3, |
| | | Hair = 4, //发型 1.标准型(男) 2.名仕型 3.浪子型 4.标准型(女) 5.马髻型 6.妩媚型 4, |
| | | HairColor = 5, //头发颜色 5种 5, |
| | | FacePic = 5, //头像框 5, (旧的HairColor) |
| | | Face = 6, //基本脸型 6, |
| | | Job = 7, //职业 |
| | | LV = 8, //等级 8, |
| | |
| | | GoldPaper = 19, //金票 19, |
| | | Silver = 20, //银子 20, |
| | | SilverPaper = 21, //银票 21, |
| | | FightPoint = 22, //战斗值 22, |
| | | FightPoint = 22, //战斗值(锤子) 22, |
| | | HappyPoint = 23, //娱乐值 23, |
| | | MapID = 24, //角色所在地图 24, |
| | | PosX = 25, //角色坐标 25, |
| | |
| | | default23, |
| | | default24, |
| | | default25, |
| | | default26, |
| | | default27, |
| | | default26, // 254 战锤 |
| | | default27, |
| | | default28, |
| | | default29, |
| | | default30, |
| | | default31, |
| | | default32, |
| | | default33, |
| | | default33, // 261 结晶 |
| | | default34, // 262 凭证积分 |
| | | default35, // 263 聚魂精华 |
| | | default36, // 264 Boss最终伤害加成 |
| | |
| | | default41, // 269 过期型代金券 |
| | | default42, // 270 仙缘积分 |
| | | default43, // 271 幻境阁积分 |
| | | default44, |
| | | default44, // 272 武将招募积分 |
| | | default45, |
| | | default46, |
| | | default47, |
| | |
| | | Equip = 1, // 装备 |
| | | Item = 2, // 物品 |
| | | Warehouse = 5, // 仓库 |
| | | DropItem = 8, // 掉落物品 |
| | | Horse = 12, // 坐骑背包 |
| | | AnyWhere = 13, // 万能背包 |
| | | InterimPack = 28,//临时交换背包 |
| | |
| | | Equip_Wing = 113, // 翅膀 |
| | | Guard_1 = 114, // 灵守 1 |
| | | Guard_2 = 115, //灵守 2 |
| | | Hero = 150, //武将 |
| | | |
| | | } |
| | | |
| | |
| | | RuneCompound = 22,//符印合成 |
| | | GatherSoulCompound = 23,//聚魂合成 |
| | | GatherSoulDecompose = 24,//聚魂分解 |
| | | EquipOP, // 25 主界面装备分解/替换回复 对应 B4 15 主线掉落物品操作 #tagCSMainDropItemOP |
| | | |
| | | } |
| | | |
| | |
| | | |
| | | } |
| | | |
| | | //品质文字描边颜色 |
| | | public enum QualityTextColType |
| | | { |
| | | None = 0, |
| | | itemcucao = 1, //粗糙 |
| | | itemputong = 2, //普通 |
| | | itemjingliang = 3, //精良 |
| | | itemxiyou = 4, //稀有 |
| | | itemshishi = 5, //史诗 |
| | | itemchuanqi = 6, //传奇 |
| | | itemshenhua = 7, //神话 |
| | | itemwuxia = 8, //无暇 |
| | | itemanjin = 9, //暗金 |
| | | itemjueyi = 10, //绝艺 |
| | | itemyuanzu = 11, //元祖 |
| | | itembuxiu = 12, //不朽 |
| | | itemyonghen = 13, //永恒 |
| | | |
| | | red = 14, //红色 |
| | | } |
| | | |
| | | public enum TextColType |
| | | { |
| | | None = 0, |
| | | White = 1, |
| | | Blue = 2, |
| | | Purple = 3, |
| | | Orange = 4, |
| | | titleSelectColor = 2, |
| | | titleUnSelectColor = 3, |
| | | lightYellow = 4, //浅黄色 |
| | | Red = 5, |
| | | Pink = 6, |
| | | /// <summary> |
| | |
| | | /// <summary> |
| | | /// fff4cd |
| | | /// </summary> |
| | | LightYellow = 15, |
| | | LightWhite = 15, |
| | | /// <summary> |
| | | /// (204, 204, 204, 255) |
| | | /// </summary> |
| | | Gray = 16, |
| | | //物品品质颜色 |
| | | itemjingliang = 17, //精良 |
| | | itemxiyou = 18, //稀有 |
| | | itemshishi = 19, //史诗 |
| | | itemchuanqi = 20, //传奇 |
| | | itemshenhua = 21, //神话 |
| | | itemwuxia = 22, //无暇 |
| | | itemanjin = 23, //暗金 |
| | | itemjueyi = 24, //绝艺 |
| | | itemyuanzu = 25, //元祖 |
| | | itembuxiu = 26, //不朽 |
| | | itemyonghen = 27, //永恒 |
| | | |
| | | } |
| | | |
| | | |
| | | public enum E_ModelResType |
| | | { |
| | |
| | | Quantity = 2, |
| | | Full = 3, |
| | | GetReward = 4, |
| | | New = 5, |
| | | } |
| | | |
| | | |
| | |
| | | |
| | | public enum TitleBtnState |
| | | { |
| | | Normal, |
| | | Click, |
| | | Normal, //非点击状态 |
| | | Click, //点击后状态 |
| | | Locked, |
| | | } |
| | | |