hch
4 天以前 cfe2a2d5bc6fe9a85488542597d4f73dddbfeee8
Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -105,11 +105,12 @@
                break;
            case PlayerDataType.Family:
                baseData.FamilyId = value;
                if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
                {
                    SDKUtils.Instance.TraceEvent("joinalliance", "", false);
                    LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
                }
                // if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
                // {
                //     SDKUtils.Instance.TraceEvent("joinalliance", "", false);
                //     LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
                // }
                break;
            case PlayerDataType.Gold:
                baseData.diamond = value;
@@ -204,6 +205,7 @@
                baseData.UseHarmerCount = value;
                break;
            case PlayerDataType.FightPower:
                PlayerMainDate.Instance.prowNum = baseData.FightPower;
                baseData.FightPower = value + valueEx * Constants.ExpPointValue;
                PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
                break;
@@ -513,6 +515,9 @@
            case PlayerDataType.CDBPlayerRefresh_SkillReducePerG:
                baseData.skillReducePerG = (int)value;
                break;
            case PlayerDataType.ExAttr12:
                baseData.leaveGuildInfo = (int)value;
                break;
            case PlayerDataType.default9:
                baseData.mapRealmSelect = (int)value;
                break;