hch
2 天以前 cfe2a2d5bc6fe9a85488542597d4f73dddbfeee8
Main/System/Guild/GuildManager.cs
@@ -1,7 +1,9 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Cysharp.Threading.Tasks;
using LitJson;
using UnityEngine;
@@ -15,20 +17,59 @@
    public Dictionary<int, Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction[]>> familyActions = new Dictionary<int, Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction[]>>();
    public event Action<int, int> FamilyActionInfoEvent;    //公会自定义记录, 其他功能从这获取
    //要操作哪个成员的索引
    int m_MemberOPIndex = -1;
    public event Action MemberOPIndexEvent;
    public int memberOPIndex
    {
        get { return m_MemberOPIndex; }
        set
        {
            m_MemberOPIndex = value;
            MemberOPIndexEvent?.Invoke();
        }
    }
    public byte[] donateCntList;
    public event Action DonateCntListEvent;
    public event Action<bool> EnterOrQuitGuildEvent;   //进入或退出公会事件
    public override void Init()
    {
        ParseConfig();
        // PlayerDatas.Instance.fairyData.OnRefreshFairyMine += OnRefreshFairyMine;
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
        DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
        PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshEvent;
    }
    public override void Release()
    {
        // PlayerDatas.Instance.fairyData.OnRefreshFairyMine -= OnRefreshFairyMine;
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
        DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
        PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefreshEvent;
    }
    public void OnBeforePlayerDataInitialize()
    void OnBeforePlayerDataInitialize()
    {
        ClearGuildData();
    }
    void OnPlayerLoginOk()
    {
        UpdateDonateRedPoint();
        QueryZBGFamilyInfo();
    }
    void PlayerDataRefreshEvent(PlayerDataType type)
    {
        if(type == PlayerDataType.default33)
        {
            UpdateDonateRedPoint();
        }
    }
    void ClearGuildData()
    {
        m_FairyRequesteds.Clear();
        familyActions.Clear();
@@ -36,18 +77,35 @@
        applyList.Clear();
        PlayerDatas.Instance.fairyData.ClearData();
    }
    private void OnRefreshFairyMine()
    //退出公会
    public void AfterQuitGuild()
    {
        if (!PlayerDatas.Instance.fairyData.HasFairy)
        {
            //退出公会
            familyActions.Clear();
        }
        //退出公会
        ClearGuildData();
        //需要转到HomeWin界面 且关闭公会相关界面(父子继承关闭)
        UIManager.Instance.GetUI<MainWin>()?.ClickFunc(0);
        isQueryZBGYet = false;
        zhenbaogeCutState = 0;
        familyZBGActions.Clear();
        sortPlayerCut.Clear();
        UpdateZBGRedpoint();
        UpdateDonateRedPoint();
        EnterOrQuitGuildEvent?.Invoke(false);
    }
    //注意上线通知公会数据时也会触发
    public async UniTask AfterEnterGuild()
    {
        //这里还没有公会数据, 后续的包会更新公会数据
        await UniTask.Delay(100);
        UpdateDonateRedPoint();
        UpdateZBGRedpoint();
        EnterOrQuitGuildEvent?.Invoke(true);
    }
    #region 配置
@@ -78,8 +136,32 @@
    public int renameFairyNameCost;
    public int renameFairyNameMoneyType;
    //珍宝阁(行商)
    public int zhenbaogeCutState = 0;
    public int zhenbaogeBuyState = 0;
    public bool needCheckCutCD = false;
    public event Action UpdateZhenbaogeEvent;
    public bool isQueryZBGYet = false;
    public float lastZBGStartTime = 0; //过天刷新用
    public const int ZBGFamilyActionType = 16;
    //{id:数据} 砍价行为,value1为玩家ID,特殊约定为1时为家族的数据
    public Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction> familyZBGActions = new Dictionary<int, HA513_tagMCFamilyActionInfo.tagMCFamilyAction>();
    public List<int> sortPlayerCut = new List<int>();
    public event Action<bool> UpdateFamilyActionEvent;
    public int zbgPriceType;
    public int zbgOrgPriceValue;
    public int zbgChangFamilyCD;
    public List<int> cutCntListForTalk = new List<int>();
    void ParseConfig()
    {
        DirtyWordConfig.DirtyWordInit();
        DirtyNameConfig.DirtyNameInit();
        var config = FuncConfigConfig.Get("CreateFamily");
        createFairyCost = int.Parse(config.Numerical1);
        createMoneyType = int.Parse(config.Numerical2);
@@ -104,9 +186,14 @@
        config = FuncConfigConfig.Get("FamilyRename");
        renameFairyNameCD = int.Parse(config.Numerical2);
        var arr = ConfigParse.GetMultipleStr<int>(config.Numerical1);
        renameFairyNameCost = arr[0];
        renameFairyNameMoneyType = arr[1];
        renameFairyNameMoneyType = arr[0];
        renameFairyNameCost = arr[1];
        config = FuncConfigConfig.Get("Zhenbaoge");
        zbgPriceType = int.Parse(config.Numerical1);
        zbgOrgPriceValue = int.Parse(config.Numerical2);
        zbgChangFamilyCD = int.Parse(config.Numerical3);
        cutCntListForTalk = JsonMapper.ToObject<List<int>>(config.Numerical4);
    }
@@ -212,19 +299,21 @@
        if (quitType == 0)
        {
            //被踢
            quitCount = PlayerDatas.Instance.baseData.leaveGuildInfo / 10 % 10;
            quitCount = PlayerDatas.Instance.baseData.leaveGuildInfo / 10 % 10 - 1;
            if (quitCount < 0) return 0;
            if (beQuitGuildPunishTime.Length != 0)
                punishTime = beQuitGuildPunishTime[Math.Min(quitCount, beQuitGuildPunishTime.Length - 1)];
        }
        else if (quitType == 1)
        {
            //主动退出
            quitCount = PlayerDatas.Instance.baseData.leaveGuildInfo / 100;
            quitCount = PlayerDatas.Instance.baseData.leaveGuildInfo / 100 - 1;
            if (quitCount < 0) return 0;
            if (quitGuildPunishTime.Length != 0)
                punishTime = quitGuildPunishTime[Math.Min(quitCount, quitGuildPunishTime.Length - 1)];
        }
        return TimeUtility.AllSeconds - PlayerDatas.Instance.baseData.leaveFamilyTime - punishTime * 60;
        return punishTime * 60 - (TimeUtility.AllSeconds - PlayerDatas.Instance.baseData.leaveFamilyTime);
    }
@@ -249,27 +338,8 @@
            return;
        }
        int error;
        //获取name的字节长度,name可能是中文 或者其他占用3个字符的符号
        if (!UIHelper.SatisfyNameLength(name, out error))
        if (!CheckName(name))
        {
            // TODO 暂时按中文长度提示, 不同语言可根据情况修改
            if (error == 1)
            {
                SysNotifyMgr.Instance.ShowTip("NameError2", 7);
                return;
            }
            else if (error == 2)
            {
                SysNotifyMgr.Instance.ShowTip("NameError1", 2);
                return;
            }
        }
        if (!CheckFairyNameLimit(name, out error))
        {
            ShowFairyNameErrorTip(error);
            return;
        }
@@ -279,6 +349,35 @@
        pack.EmblemWord = emblemWord;
        GameNetSystem.Instance.SendInfo(pack);
    }
    public bool CheckName(string name)
    {
        int error;
        //获取name的字节长度,name可能是中文 或者其他占用3个字符的符号
        if (!UIHelper.SatisfyNameLength(name, out error))
        {
            // TODO 暂时按中文长度提示, 不同语言可根据情况修改
            if (error == 1)
            {
                SysNotifyMgr.Instance.ShowTip("NameError2", 7);
                return false;
            }
            else if (error == 2)
            {
                SysNotifyMgr.Instance.ShowTip("NameError1", 2);
                return false;
            }
        }
        if (!CheckFairyNameLimit(name, out error))
        {
            ShowFairyNameErrorTip(error);
            return false;
        }
        return true;
    }
    #endregion
@@ -320,9 +419,15 @@
    // 公会自定义记录
    #region  公会自定义记录
    public void UpdateFamilyAction(HA513_tagMCFamilyActionInfo _package)
    {
        if (PlayerDatas.Instance.fairyData == null ||
            PlayerDatas.Instance.fairyData.fairy == null ||
            PlayerDatas.Instance.fairyData.fairy.FamilyID != _package.FamilyID)
        {
            return;
        }
        if (!familyActions.ContainsKey((int)_package.FamilyID))
        {
@@ -330,6 +435,9 @@
        }
        familyActions[(int)_package.FamilyID][_package.ActionType] = _package.FamilyActionList;
        UpdateHawkerAction(_package);
        FamilyActionInfoEvent?.Invoke((int)_package.FamilyID, _package.ActionType);
    }
@@ -349,6 +457,16 @@
            return false;
        return true;
    }
    public void QueryFamilyAction(int familyID, int actionType)
    {
        var pack = new CA617_tagCMQueryFamilyAction();
        pack.FamilyID = (uint)familyID;
        pack.ActionType = (byte)actionType;
        GameNetSystem.Instance.SendInfo(pack);
    }
    #endregion
@@ -485,7 +603,7 @@
    //id 0 代表一键加入
    public void SendApplyGuild(int id, int type)
    {
        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Fairy, true))
        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Guild, true))
        {
            return;
        }
@@ -498,6 +616,12 @@
        if (type == 0)
        {
            if (m_FairyRequesteds.Count >= requestGuildCount)
            {
                SysNotifyMgr.Instance.ShowTip("GuildSys9");
                return;
            }
            var cdSeconds = GetJoinCD();
            if (cdSeconds > 0)
            {
@@ -543,14 +667,22 @@
    #endregion
    float lastChangeMarkTime = 0;   //打开界面情况下避免短时间多次立即请求,C/S通信也是有时间间隔
    public bool guildChanged = false;
    //Type:0-无;1-成员加入;2-成员退出;3-收人设置修改;4-公告修改;5-徽章修改;6-盟主变更;7-成员职位变更;8-成员上线;9-成员离线;
    //公会数据变化,请求新的公会信息,如在打开公会列表时请求,其他功能根据自身情况请求
    public void UpdateGuildDataChangeMark(HA521_tagMCFamilyChange netPack)
    {
        if (netPack.Type > 0)
        guildChanged = true;
        if (Time.time - lastChangeMarkTime < 0.2f)
        {
            guildChanged = true;
            //小优化 如果有问题也可以去除
            return;
        }
        lastChangeMarkTime = Time.time;
        if (UIManager.Instance.IsOpened<GuildHallWin>())
        {
            RequestGuildData();
        }
    }
@@ -572,6 +704,256 @@
        GameNetSystem.Instance.SendInfo(pak);
    }
    //获取需要公会职位等级
    public int GetNeedGuildJobLV(int guildFuncID)
    {
        if (guildWorkToLevel.ContainsKey(guildFuncID))
        {
            return guildWorkToLevel[guildFuncID];
        }
        return 0;
    }
    public void SendChangeMemberLV(int playerID, int lv)
    {
        var pack = new CA625_tagCMChangeFamilyMemLV();
        pack.PlayerID = (uint)playerID;
        pack.FmLV = (byte)lv;
        GameNetSystem.Instance.SendInfo(pack);
    }
    public void KickMember(int playerID)
    {
        var pack = new CA605_tagCMDeleteFamilyMember();
        pack.MemberID = (uint)playerID;
        GameNetSystem.Instance.SendInfo(pack);
    }
    public void QuitGuild()
    {
        ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"),
        Language.Get("Guild_46"), (bool isOK) =>
            {
                if (isOK)
                {
                    if (PlayerDatas.Instance.fairyData.fairy.MemberCount > 1 &&
                    PlayerDatas.Instance.fairyData.mine.FmLV == 3)
                    {
                        SysNotifyMgr.Instance.ShowTip("GuildSys15");
                        return;
                    }
                    var pack = new CA603_tagCMLeaveFamily();
                    GameNetSystem.Instance.SendInfo(pack);
                }
            });
    }
    #region 捐赠
    public void UpdateDonateInfo(HA502_tagSCDonateCntInfo netPack)
    {
        donateCntList = netPack.DonateCntList;
        DonateCntListEvent?.Invoke();
        UpdateDonateRedPoint();
    }
    #endregion
    #region 珍宝阁
    public void UpdateZhenbaogeInfo(HA512_tagMCFamilyZhenbaogeInfo netPack)
    {
        //砍价状态:仙盟里记录已砍价才是真的已砍价状态,封包中的砍价状态用于判断cd间隔使用
        needCheckCutCD = netPack.CutState == 1;
        zhenbaogeBuyState = netPack.BuyState;
        UpdateZhenbaogeEvent?.Invoke();
        UpdateZBGRedpoint();
    }
    //登录后首次打开查询,换新仙盟查询
    public void QueryZBGFamilyInfo()
    {
        if (isQueryZBGYet)
            return;
        QueryFamilyAction((int)PlayerDatas.Instance.baseData.FamilyId, 16);
        isQueryZBGYet = true;
    }
    //更新砍价信息
    public void UpdateHawkerAction(HA513_tagMCFamilyActionInfo vNetData)
    {
        if (vNetData.ActionType != ZBGFamilyActionType)
        {
            return;
        }
        bool restart = false;
        if (vNetData.FamilyActionList.Length == 1 && vNetData.FamilyActionList[0].Value1 == 1)
        {
            if (familyZBGActions.ContainsKey(1) && familyZBGActions[1].Time != vNetData.FamilyActionList[0].Time)
            {
                familyZBGActions.Clear();
                sortPlayerCut.Clear();
                restart = true;
            }
        }
        for (int i = 0; i < vNetData.FamilyActionList.Length; i++)
        {
            int playerID = (int)vNetData.FamilyActionList[i].Value1;
            familyZBGActions[playerID] = vNetData.FamilyActionList[i];
        }
        if (familyZBGActions.ContainsKey((int)PlayerDatas.Instance.baseData.PlayerID))
        {
            //自己是否已砍价 从列表中查找
            zhenbaogeCutState = 1;
        }
        else
        {
            zhenbaogeCutState = 0;
        }
        sortPlayerCut = familyZBGActions.Keys.ToList();
        if (sortPlayerCut.Contains(1))
            sortPlayerCut.Remove(1);
        sortPlayerCut.Sort((a, b) => { return familyZBGActions[a].Time.CompareTo(familyZBGActions[b].Time); });
        UpdateFamilyActionEvent?.Invoke(restart);
        UpdateZBGRedpoint();
    }
    //砍价人数
    public int GetZBGFamilyActionCount()
    {
        return Math.Max(0, familyZBGActions.Count - 1);
    }
    public int GetTalkState()
    {
        int cnt = GetZBGFamilyActionCount();
        for (int i = 0; i < cutCntListForTalk.Count; i++)
        {
            if (cnt < cutCntListForTalk[i])
            {
                return i;
            }
        }
        return 0;
    }
    public int[][] GetZBGItems()
    {
        if (!familyZBGActions.ContainsKey(1))
            return null;
        return JsonMapper.ToObject<int[][]>(familyZBGActions[1].UseData);
    }
    public void OnZhenbaogeOP(byte type)
    {
        var pack = new CA616_tagCMZhenbaogeOP();
        pack.OpType = type;
        GameNetSystem.Instance.SendInfo(pack);
    }
    public Dictionary <int, FairyMember> tmpNoCutMembers = new Dictionary<int, FairyMember>();
    //未议价成员
    public void CalcNoCutMembers()
    {
        tmpNoCutMembers.Clear();
        var fairy = PlayerDatas.Instance.fairyData;
        if (fairy == null)
        {
            return;
        }
        foreach(var playerID in fairy.memberIDList)
        {
            if (!familyZBGActions.ContainsKey(playerID))
            {
                tmpNoCutMembers[playerID] = fairy.GetMember(playerID);
            }
        }
    }
    #endregion
    #region 红点
    Redpoint hallRedpoint = new Redpoint(MainRedDot.MainGuildRedpoint, MainRedDot.guildHallRedpointID);
    Redpoint donateRedpoint = new Redpoint(MainRedDot.guildHallRedpointID, MainRedDot.guildHallRedpointID * 10);
    //珍宝阁(行商)
    Redpoint zbgRedpoint = new Redpoint(MainRedDot.MainGuildRedpoint, MainRedDot.MainGuildRedpoint * 100 + 1);
    void UpdateDonateRedPoint()
    {
        if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Guild))
        {
            return;
        }
        donateRedpoint.state = RedPointState.None;
        if (PlayerDatas.Instance.fairyData.fairy == null)
        {
            return;
        }
        //只有第一档的才需要红点
        var config = FamilyDonateConfig.Get(1);
        if (donateCntList == null)
        {
            if (UIHelper.CheckMoneyCount(config.MoneyType, config.MoneyValue))
                donateRedpoint.state = RedPointState.Simple;
            return;
        }
        if (donateCntList != null && donateCntList.Length > 0)
        {
            if (donateCntList[0] < config.DailyCnt)
            {
                if (UIHelper.CheckMoneyCount(config.MoneyType, config.MoneyValue))
                    donateRedpoint.state = RedPointState.Simple;
            }
        }
    }
    public void UpdateZBGRedpoint()
    {
        zbgRedpoint.state = RedPointState.None;
        if (!PlayerDatas.Instance.fairyData.HasFairy)
        {
            return;
        }
        if (zhenbaogeCutState == 0)
        {
            zbgRedpoint.state = RedPointState.Simple;
        }
        else if (zhenbaogeBuyState == 0)
        {
            if (familyZBGActions[1].Value3 > 0)
            {
                zbgRedpoint.state = RedPointState.Simple;
            }
        }
    }
    #endregion
    #region 加密数字
@@ -611,7 +993,7 @@
            SysNotifyMgr.Instance.ShowTip("GuildSys6");
            return "";
        }
        encryptedStr = encryptedStr.Substring(1);
        if (reverseMap.IsNullOrEmpty())
@@ -629,8 +1011,8 @@
        }
        return originalStr.ToString().TrimStart('0'); // 去除前导零
    }
    int[] GenerateReverseMap(int[] map)
    {
        for (int i = 0; i < map.Length; i++)
@@ -643,4 +1025,14 @@
    #endregion
}
// 权限ID: 1-收人,2-变更职位,3-发布公告,4-踢人
public enum GuildFuncType
{
    Accept = 1,
    ChangeJob = 2,
    PublishNotice = 3,
    Kick = 4,
}