hch
6 天以前 cfe2a2d5bc6fe9a85488542597d4f73dddbfeee8
Main/System/Main/AutoFightModel.cs
@@ -95,7 +95,7 @@
        ParseConfig();
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerInit;
        BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField;
        EventBroadcast.Instance.RemoveListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
        EventBroadcast.Instance.AddListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
    }
@@ -104,7 +104,7 @@
    {
        BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerInit;
        EventBroadcast.Instance.RemoveListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnSkillCast);
    }
@@ -260,26 +260,7 @@
        OnFightEvent?.Invoke(true);
    }
    public bool CanChallengeBoss()
    {
        //最后一波通过,且当前波还是最后一波;倒退只倒退波不会倒退关卡
        if (PlayerDatas.Instance.baseData.ExAttr2 != PlayerDatas.Instance.baseData.ExAttr1)
        {
            return false;
        }
        var value = PlayerDatas.Instance.baseData.ExAttr2;
        var chapterID = value / 10000;
        var levelNum = value % 10000 / 100;
        var waveID = value % 100;
        var config = MainLevelConfig.GetMainLevelConfig(chapterID, levelNum);
        if (waveID < MainLevelConfig.GetwaveCount(config))
        {
            return false;
        }
        return true;
    }
    #endregion