yyl
3 天以前 d0dfe302f42f680bd3a84a29b9d58947046403c7
Main/System/Battle/SkillEffect/DotSkillEffect.cs
@@ -13,8 +13,8 @@
    // protected BattleObject caster;
    // protected List<BattleObject> targets; // 目标列表
    public DotSkillEffect(SkillBase _skillBase, SkillConfig _skillConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
        : base(_skillBase, _skillConfig, _caster, _tagUseSkillAttack)
    public DotSkillEffect(SkillBase _skillBase, SkillConfig _skillConfig, SkillSkinConfig _skillSkinConfig, BattleObject _caster, HB427_tagSCUseSkill _tagUseSkillAttack)
        : base(_skillBase, _skillConfig, _skillSkinConfig, _caster, _tagUseSkillAttack)
    {
    }
@@ -31,7 +31,7 @@
                Debug.LogError($"DotSkillEffect 找不到目标,GUID={hurtInfo.ObjID}");
                continue;
            }
            target.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.TriggerEffect, target.GetRectTransform(), caster.Camp, target.GetModelScale());
            target.battleField.battleEffectMgr.PlayEffect(caster, skillSkinConfig.TriggerEffect, target.GetRectTransform(), caster.Camp, target.GetModelScale());
        }
        onHit?.Invoke(0, tagUseSkillAttack.HurtList.ToList());