Main/System/Battle/BattleObject/BattleObjMgr.cs
@@ -46,7 +46,7 @@ if (teamHero != null) { BattleObject battleObj = BattleObjectFactory.CreateBattleObject(battleField, posNodeList, teamHero, _Camp); battleObj.heroGo.SetActive(active); battleObj.SetActive(active); allBattleObjDict.Add(battleObj.ObjID, battleObj); campDict.Add(teamHero.positionNum, battleObj); battleObj.SetSpeedRatio(battleField.speedRatio);