Main/System/CrossServer/CrossServerUtility.cs
@@ -55,8 +55,8 @@ public static bool IsCrossServerBoss() { // TODO YYL // if (PlayerDatas.Instance.baseData.CrossServerFlag <= 2) // return false; if (PlayerDatas.Instance.baseData.CrossServerFlag <= 2) return false; // return PlayerDatas.Instance.baseData.MapID == 32080 // || PlayerDatas.Instance.baseData.MapID == CrossServerBossModel.DATA_MAPID;