| | |
| | | [SerializeField] UIEffectPlayer headEffect; |
| | | [SerializeField] Button officialUpBtn; |
| | | [SerializeField] Transform officialTip; |
| | | [SerializeField] Transform lvexpFullTip; |
| | | |
| | | //任务区 |
| | | [SerializeField] Button taskButton; //引导或者领取任务奖励 |
| | |
| | | headEffect.transform.DOLocalMove(new Vector3(400 * expSlider.value - 200 - 24, 0, 0), 0.5f); |
| | | headEffect.Play(closePMA: true); |
| | | } |
| | | if (PlayerDatas.Instance.baseData.curExp > lvConfig.EXP && PlayerDatas.Instance.baseData.LV < GeneralDefine.lvExpFullTipLimit) |
| | | { |
| | | lvexpFullTip.SetActive(true); |
| | | } |
| | | else |
| | | { |
| | | lvexpFullTip.SetActive(false); |
| | | } |
| | | } |
| | | |
| | | |