yyl
2025-10-15 d84c2d711542e99ae6734a175aa1e76b58b3bbe8
Main/System/Battle/SkillEffect/BulletCurve/PenetrateBulletCurve.cs
@@ -19,7 +19,7 @@
    {
        base.Reset();
        hitTriggered = false;
        start = WorldToLocalAnchoredPosition(bulletTrans.position);
        start = WorldToLocalAnchoredPosition(bulletTrans.position) + bulletOffset;
        end = WorldToLocalAnchoredPosition(target.position);
        duration = Vector2.Distance(start, end) / skillConfig.BulletFlySpeed;
        Vector2 dir = (end - start).normalized;