yyl
2025-10-15 d84c2d711542e99ae6734a175aa1e76b58b3bbe8
Main/System/Battle/SkillEffect/BulletCurve/StraightBulletCurve.cs
@@ -16,7 +16,7 @@
    public override void Reset()
    {
        base.Reset();
        start = WorldToLocalAnchoredPosition(bulletTrans.position);
        start = WorldToLocalAnchoredPosition(bulletTrans.position) + bulletOffset;
        end = WorldToLocalAnchoredPosition(target.position);
        duration = Vector2.Distance(start, end) / skillConfig.BulletFlySpeed;
        // BattleUtility.MarkStartAndEnd(bulletTrans, target);