yyl
2025-08-14 d90b3f1814240745b59c16af6c3e4aebe3451244
Main/System/Battle/SkillEffect/BulletCurve/StraightBulletCurve.cs
@@ -7,7 +7,7 @@
    private Vector2 start;
    private Vector2 end;
    public StraightBulletCurve(BattleObject caster, SkillConfig skillConfig, EffectPlayer bulletEffect, RectTransform target, Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> onHit)
    public StraightBulletCurve(BattleObject caster, SkillConfig skillConfig, BattleEffectPlayer bulletEffect, RectTransform target, Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> onHit)
        : base(caster, skillConfig, bulletEffect, target, onHit) { }
    public override void Reset()