Main/Core/GameEngine/Launch/CheckAssetValidTask.cs
@@ -26,7 +26,7 @@
        {
            var remoteURL = StringUtility.Contact(VersionUtility.Instance.versionInfo.GetResourcesURL(VersionConfig.Get().branch), Language.fixPath, "/config/PriorBundle.txt");
            var localURL = StringUtility.Contact(ResourcesPath.Instance.ExternalStorePath, "config/PriorBundle.txt");
            var downloadTask = new DownloadTask(remoteURL, localURL);
            var downloadTask = new DownloadHotTask(remoteURL, localURL);
            downloadTask.BeginDownload(AssetVersionUtility.OnDownLoadPriorBundle);
            //AssetVersionUtility.GetAssetVersionFile();