Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
@@ -54,7 +54,7 @@
        Register(typeof(HA3A1_tagMCModuleFightPowerInfo), typeof(DTCA3A1_tagMCModuleFightPowerInfo));
        Register(typeof(HA110_tagMCCoinToGoldCountInfo), typeof(DTCA110_tagMCCoinToGoldCountInfo));
        Register(typeof(HA008_tagGCPlayerRecInfo), typeof(DTCA008_tagGCPlayerRecInfo));
        Register(typeof(HAA02_tagMCFirstGoldInfo), typeof(DTCAA02_tagMCFirstGoldInfo));
        Register(typeof(HAA02_tagSCFirstChargeInfo), typeof(DTCAA02_tagSCFirstChargeInfo));
        Register(typeof(HAA03_tagMCDailyPackBuyGiftInfo), typeof(DTCAA03_tagMCDailyPackBuyGiftInfo));
        Register(typeof(HA302_tagMCFuncOpenStateList), typeof(DTCA302_tagMCFuncOpenStateList));
        Register(typeof(HA320_tagMCPlayerFBInfoData), typeof(DTCA320_tagMCPlayerFBInfoData));
@@ -108,6 +108,14 @@
        Register(typeof(H0722_tagItemDeadLockRefresh), typeof(DTC0722_tagItemDeadLockRefresh));
        Register(typeof(HB125_tagSCPlayerHeroInfo), typeof(DTCB125_tagSCPlayerHeroInfo));
        Register(typeof(HA814_tagMCMakeItemAnswer), typeof(DTCA814_tagMCMakeItemAnswer));
        Register(typeof(HB122_tagSCHeroInfo), typeof(DTCB122_tagSCHeroInfo));
        Register(typeof(HA338_tagMCInvestInfo), typeof(DTCA338_tagMCInvestInfo));
        Register(typeof(HB121_tagMCTreeInfo), typeof(DTCB121_tagMCTreeInfo));
        Register(typeof(HA720_tagMCCreateRoleAwardState), typeof(DTCA720_tagMCCreateRoleAwardState));
        Register(typeof(HB405_tagMCAddExp), typeof(DTCB405_tagMCAddExp));
        Register(typeof(HB123_tagSCDropBootyInfo), typeof(DTCB123_tagSCDropBootyInfo));
        Register(typeof(HB036_tagSCGoldRushInfo), typeof(DTCB036_tagSCGoldRushInfo));
        Register(typeof(HB037_tagSCGoldRushCampInfo), typeof(DTCB037_tagSCGoldRushCampInfo));
    }
    //主工程注册封包