| | |
| | | /// </summary>
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| | | /// <param name="index">掉落背包索引</param>
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| | | /// <param name="isAnimate">是否播放掉落动画</param>
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| | | public async UniTask Display(int index, bool isAnimate, RectTransform rect)
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| | | public async UniTask Display(int index, bool isAnimate, Vector3 position)
|
| | | {
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| | | await UniTask.Delay(300);
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| | | itemIndex = index;
|
| | |
| | | }
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| | |
|
| | |
|
| | | this.transform.position = rect.position;
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| | | this.transform.position = position;
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| | | startPos = new Vector2(transform.localPosition.x + UnityEngine.Random.Range(-30, 30), transform.localPosition.y + UnityEngine.Random.Range(50, 100));
|
| | | if (isAnimate)
|
| | | {
|