Main/System/Battle/Skill/SkillBase.cs
@@ -1187,7 +1187,7 @@ } // 传递parentRecordAction,让死亡技能等待当前技能完成 battleField.OnObjsDead(new List<BattleDeadPack>(tempDeadPackList.Values), parentRecordAction); battleField.OnObjsDead(new List<BattleDeadPack>(tempDeadPackList.Values)); // 1. 强制结束技能效果 skillEffect?.ForceFinished();