Main/System/Main/AutoFightModel.cs
@@ -99,6 +99,11 @@ public void SaveAutoFightSetting() { if (PlayerDatas.Instance.baseData.UseHarmerCount != fightCost) { PlayerDatas.Instance.baseData.UseHarmerCount = fightCost; BattleManager.Instance.MainFightRequest(1, (uint)fightCost); } QuickSetting.Instance.SendPackage(); ChangeAutoEvent?.Invoke(); }