Main/System/Guild/PlayerFairyData.cs
@@ -2,6 +2,7 @@ using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Linq; /** 玩家仙盟相关信息缓存数据 */ @@ -117,6 +118,11 @@ return member; } public List<int> GetMemberIDList() { return memberDic.Keys.ToList(); } #region 仙盟权力开启条件 public bool IsCanFunc(LimitFunc funcType)