Main/System/Battle/BattleField/BattleField.cs
@@ -60,6 +60,7 @@ public BattleRootNode battleRootNode; private BattleMode battleMode; public event Action<BattleMode> ChangeBattleModeEvent; public Action<bool> OnBattlePause; @@ -120,6 +121,12 @@ { battleMode = _battleMode; CreateAgent(); ChangeBattleModeEvent?.Invoke(battleMode); } public BattleMode GetBattleMode() { return battleMode; } public virtual void Release() @@ -438,7 +445,7 @@ { // 战斗失败 Debug.LogError("战斗失败"); HaveRest(); // HaveRest(); } IsBattleFinish = true;