| | |
| | | |
| | | |
| | | switch (tipType) |
| | | { |
| | | case TipType.Equip: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | break; |
| | | { |
| | | case TipType.Equip: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | break; |
| | | |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | |
| | | case TipType.BoxItem: |
| | | UIManager.Instance.OpenWindow<BoxItemWin>(); |
| | | break; |
| | | case TipType.BoxChooseItem: |
| | | UIManager.Instance.OpenWindow<ChooseItemsWin>(); |
| | | break; |
| | | case TipType.TreasurePavilion: |
| | | // TreasurePavilionModel.Instance.selectGubao = config.EffectValueA1; |
| | | // TreasurePavilionModel.Instance.showTipFromPiece = config.ID; |
| | | // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>(); |
| | | break; |
| | | default: |
| | | UIManager.Instance.OpenWindow<ItemTipWin>(); |
| | | break; |
| | | } |
| | | case TipType.BoxItem: |
| | | UIManager.Instance.OpenWindow<BoxItemWin>(); |
| | | break; |
| | | case TipType.BoxChooseItem: |
| | | UIManager.Instance.OpenWindow<ChooseItemsWin>(); |
| | | break; |
| | | case TipType.TreasurePavilion: |
| | | // TreasurePavilionModel.Instance.selectGubao = config.EffectValueA1; |
| | | // TreasurePavilionModel.Instance.showTipFromPiece = config.ID; |
| | | // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>(); |
| | | break; |
| | | default: |
| | | UIManager.Instance.OpenWindow<ItemTipWin>(); |
| | | break; |
| | | } |
| | | } |
| | | |
| | | public static void Show(string guid, bool operatable = true) |
| | |
| | | switch (tipType) |
| | | { |
| | | case TipType.Equip: |
| | | isShowCustomEquip = false; |
| | | UIManager.Instance.OpenWindow<EquipTipWin>(); |
| | | break; |
| | | // case TipType.PetMount: |
| | |
| | | } |
| | | |
| | | } |
| | | public static bool isShowCustomEquip = false; |
| | | public static int customEquipItemId; |
| | | public static int customEquipAppointItemId; |
| | | public static void ShowCustomEquip(int itemId, int appointItemId) |
| | | { |
| | | customEquipItemId = itemId; |
| | | customEquipAppointItemId = appointItemId; |
| | | isShowCustomEquip = true; |
| | | UIManager.Instance.OpenWindow<EquipTipWin>(); |
| | | } |
| | | |
| | | |
| | | // public static void ShowCustomEquip(CustomEquipInfo info) |
| | |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // } |
| | | |
| | | |
| | | |
| | | |
| | | // static TipData CreateNormalEquipData(string guid) |
| | | // { |
| | |
| | | }; |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | // public static void Operate(ItemOperateType type, string guid) |
| | | // { |
| | | // switch (type) |
| | |
| | | // var data = new StrengthenProperty(); |
| | | |
| | | // var strengthenLevel = strengthenModel.GetStrengthLevel(level, place); |
| | | |
| | | |
| | | // var type = EquipStrengthModel.GetEquipStrengthType(place); |
| | | // var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, level); |
| | | |
| | |
| | | |
| | | return skillInfo; |
| | | } |
| | | |
| | | |
| | | |
| | | private static SkillInfo GetSkillInfo(int itemId, CustomEquipInfo info) |
| | | { |
| | |
| | | // return skillInfo; |
| | | // } |
| | | |
| | | |
| | | |
| | | |
| | | // private static GetWay GetGetWay(int itemId) |
| | | // { |
| | |
| | | // return getWay; |
| | | // } |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | private static List<ItemOperateType> GetGoodOperates(int goodId) |
| | | { |
| | |
| | | { |
| | | var boxType = ChestsAwardConfig.GetBoxType(itemId); |
| | | if (boxType == 1) |
| | | { |
| | | { |
| | | return TipType.BoxItem; |
| | | } |
| | | else if (boxType == 2) |
| | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | [System.Diagnostics.Conditional("UNITY_EDITOR")] |