| | |
| | | switch (tipType) |
| | | { |
| | | case TipType.Equip: |
| | | isShowCustomEquip = false; |
| | | UIManager.Instance.OpenWindow<EquipTipWin>(); |
| | | break; |
| | | // case TipType.PetMount: |
| | |
| | | } |
| | | |
| | | } |
| | | public static bool isShowCustomEquip = false; |
| | | public static int customEquipItemId; |
| | | public static int customEquipAppointItemId; |
| | | public static void ShowCustomEquip(int itemId, int appointItemId) |
| | | { |
| | | customEquipItemId = itemId; |
| | | customEquipAppointItemId = appointItemId; |
| | | isShowCustomEquip = true; |
| | | UIManager.Instance.OpenWindow<EquipTipWin>(); |
| | | } |
| | | |
| | | |
| | | // public static void ShowCustomEquip(CustomEquipInfo info) |