Main/ResModule/ResManager.cs
@@ -167,7 +167,7 @@ //外部用到的自己加后缀,内部统一去除后缀名 name = name.Substring(0, name.LastIndexOf(".")); } //TODO: 临时特殊处理打包后的路径读取 if (directory == "UI" || directory == "UIComp" || directory.StartsWith("Sprite") || directory == "Battle/Prefabs" || directory == "Materials") { @@ -182,6 +182,10 @@ { directory = "maps/" + name; } else if (directory.Contains("Shader")) { directory = "graphic/shader"; } var assetInfo = new AssetInfo(directory.ToLower(), name.ToLower());