yyl
15 小时以前 e2d4f9314a5097f961250b5e06b66660dc247312
Main/System/Main/HomeWin.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
@@ -13,6 +14,8 @@
    //经验区
    [SerializeField] Text playerLevelText;
    [SerializeField] SmoothSlider expSlider;
    [SerializeField] UIEffectPlayer fullEffect;
    [SerializeField] UIEffectPlayer headEffect;
    [SerializeField] Button officialUpBtn;
    [SerializeField] Transform officialTip;
@@ -150,6 +153,8 @@
        GlobalTimeEvent.Instance.secondEvent += OnSecondEvent;
        HeroUIManager.Instance.OnUnLockHeroCountEvent += OnUnLockHeroCountEvent;
        OfficialRankManager.Instance.OnOfficialCanLVUpEvent += OnOfficialCanLVUpEvent;
        FirstChargeManager.Instance.OnFirstChargeTaskUpdateEvent += OnFirstChargeTaskUpdateEvent;
        OfficialRankManager.Instance.RealmMissionRefreshEvent += OnOfficialCanLVUpEvent;
        Display();
        DisplayFirstChargeBtn();
@@ -173,7 +178,8 @@
        GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent;
        HeroUIManager.Instance.OnUnLockHeroCountEvent -= OnUnLockHeroCountEvent;
        OfficialRankManager.Instance.OnOfficialCanLVUpEvent -= OnOfficialCanLVUpEvent;
        FirstChargeManager.Instance.OnFirstChargeTaskUpdateEvent -= OnFirstChargeTaskUpdateEvent;
        OfficialRankManager.Instance.RealmMissionRefreshEvent -= OnOfficialCanLVUpEvent;
        //  关闭的时候把战斗界面也给关了 虽然是在外面开的
        UIManager.Instance.CloseWindow<BattleWin>();
    }
@@ -211,6 +217,8 @@
                {
                    lastLV = PlayerDatas.Instance.baseData.LV;
                    lvUPEffect.Play();
                    fullEffect.Play(closePMA: true);
                    headEffect.Stop();
                }
                playerLevelText.text = PlayerDatas.Instance.baseData.LV.ToString();
                break;
@@ -260,15 +268,21 @@
    private void UpdatePlayerInfo()
    {
        playerLevelText.text = PlayerDatas.Instance.baseData.LV.ToString();
        ShowExp();
        headEffect.transform.localPosition = new Vector3(400 * expSlider.value - 200 - 24, 0, 0);
        ShowExp(false);
    }
    void ShowExp()
    void ShowExp(bool showEffect = true)
    {
        var lvConfig = PlayerLVConfig.Get(PlayerDatas.Instance.baseData.LV);
        expSlider.value = (float)PlayerDatas.Instance.baseData.curExp / lvConfig.EXP;
        expSlider.Text.text = PlayerDatas.Instance.baseData.curExp + "/" + PlayerLVConfig.Get(PlayerDatas.Instance.baseData.LV).EXP;
        if (showEffect)
        {
            headEffect.transform.DOLocalMove(new Vector3(400 * expSlider.value - 200 - 24, 0, 0), 0.5f);
            headEffect.Play(closePMA:true);
        }
    }
@@ -313,6 +327,7 @@
            getReward.RewardType = 66;
            getReward.DataEx = (uint)TaskManager.Instance.mainTask.TaskID;
            GameNetSystem.Instance.SendInfo(getReward);
            return;
        }
        
        TaskManager.Instance.ClickTask();
@@ -428,7 +443,7 @@
    private void DisplayFirstChargeBtn()
    {
        bool isFirstChargeFuncOpen = FuncOpen.Instance.IsFuncOpen(FirstChargeManager.FuncID);
        bool isFirstChargeFuncOpen = FirstChargeManager.Instance.IsFuncOpen();
        if (FirstChargeManager.Instance.IsAllFirstChargeRewardsClaimed() &&
        FirstChargeManager.Instance.IsNextDayAfterAllClaimed())
        {
@@ -438,16 +453,16 @@
        {
            FirstChargeBtn.SetActive(isFirstChargeFuncOpen);
        }
    }
    private void OnFirstChargeTaskUpdateEvent()
    {
        DisplayFirstChargeBtn();
    }
    private void OnFuncStateChange(int funcId)
    {
        if (funcId == FirstChargeManager.FuncID)
        {
            DisplayFirstChargeBtn();
        }
        else if (funcId == GeneralDefine.mainRightFuncOpenFuncID)
        if (funcId == GeneralDefine.mainRightFuncOpenFuncID)
        {
            funcColBtn.SetActive(FuncOpen.Instance.IsFuncOpen(GeneralDefine.mainRightFuncOpenFuncID));
        }