yyl
2025-12-10 e720efce7c9f50a3fef7dd82e850e08543e8ac41
Main/System/Main/AutoFightModel.cs
@@ -141,17 +141,12 @@
        if (storyBattleField != null && storyBattleField.GetBattleMode() != BattleMode.Stop)
        {
            //战斗中改变模式
            ApplyAutoFightToSettings();
            isAutoAttack = isAutoAttackSet;
            storyBattleField.AutoSetBattleMode();
        }
        QuickSetting.Instance.SendPackage();
        ChangeAutoEvent?.Invoke();
    }
    public void ApplyAutoFightToSettings()
    {
        isAutoAttack = isAutoAttackSet;
        BattleManager.Instance.storyBattleField?.AutoSetBattleMode();
    }