| | |
| | | //上阵属性:攻防血 |
| | | public int GetOnBattleAddPer() |
| | | { |
| | | return qualityConfig.InitAddPer + qualityConfig.LVAddPer * heroLevel + qualityConfig.BreakLVAddPer * breakLevel + qualityConfig.StarAddPer * heroStar; |
| | | return qualityConfig.InitAddPer + qualityConfig.LVAddPer * (heroLevel - 1) + qualityConfig.BreakLVAddPer * breakLevel + qualityConfig.StarAddPer * heroStar; |
| | | } |
| | | |
| | | public int GetLineupLVAddPer() |
| | | { |
| | | return qualityConfig.LVAddPer * heroLevel; |
| | | return qualityConfig.LVAddPer * (heroLevel - 1); |
| | | } |
| | | |
| | | public int GetLineupBreakLVAddPer() |