hch
2025-09-09 e7e22b0cfafe53223b0a0f6b6189b2a8219f0740
Main/System/HeroUI/HeroCollectionLineCell.cs
@@ -2,16 +2,17 @@
public class HeroCollectionLineCell : CellView
{
    [SerializeField] HeroCardCell[] cardList;
    [SerializeField] HeroCollectionCardCell[] cardList;
    public void Display(int index)
    public void Display(int index, int quality)
    { 
        var _List = HeroUIManager.Instance.heroCollectDict[quality];
        for (int i = 0; i < cardList.Length; i++)
        {
            if (i + index < HeroUIManager.Instance.heroSortList.Count)
            if (i + index < _List.Count)
            {
                cardList[i].SetActive(true);
                cardList[i].Display(index + i);
                cardList[i].Display(index + i, quality);
            }
            else
            {