yyl
2025-10-20 e81d4d0db1ee1f9aa96fca7261bf1d9636a35f08
Main/System/Battle/BattleField/BattleField.cs
@@ -17,6 +17,8 @@
    public IOperationAgent operationAgent;
    private byte turnMax;
    public int round = 0;
    public string guid = string.Empty;//等于string.Empty的时候代表是StoryBattleField 是主线副本
@@ -99,13 +101,14 @@
    }
    public virtual void Init(int _MapID, int _FuncLineID, JsonData _extendData,
        List<TeamBase> _redTeamList, List<TeamBase> _blueTeamList)
        List<TeamBase> _redTeamList, List<TeamBase> _blueTeamList, byte turnMax)
    {
        MapID = _MapID;
        redTeamList = _redTeamList;
        blueTeamList = _blueTeamList;
        FuncLineID = _FuncLineID;
        extendData = _extendData;
        this.turnMax = turnMax;
        redTeamIndex = 0;
        blueTeamIndex = 0;