yyl
2026-01-12 e82ef6fb213a061afe0dccfcf977ffe77fb93f05
Main/System/Battle/BattleObject/BattleObject.cs
@@ -585,9 +585,9 @@
        heroGo.SetActive(true);
        motionBase.HaveRest();
        heroRectTrans.anchoredPosition = Vector2.zero;
        heroInfoBar.HaveRest();
        isReborning = false;
        heroInfoBar.SetActive(false);
        SetFront();
    }