Main/Core/GameEngine/Launch/LaunchInHot.cs
@@ -25,7 +25,6 @@ System.Net.ServicePointManager.DefaultConnectionLimit = 100;//设置http最大连接数 Application.backgroundLoadingPriority = ThreadPriority.High; Screen.sleepTimeout = SleepTimeout.NeverSleep; SoundPlayer.Instance.Init(); SDKUtils.Instance.Init(); //原sdk接口 if (!AssetSource.isUseAssetBundle)