yyl
2026-05-08 ea4e25ceca21484cbb422b4ce49ec6bc1220441f
Main/Core/NetworkPackage/Socket/ClientSocket.cs
@@ -194,7 +194,7 @@
            {
                if (onConnected != null)
                {
                    Debug.Log($"[ClientSocket][ConnectCallBack] onConnected({{0}})", m_Socket != null && m_Socket.Connected);
                    Debug.Log($"[ClientSocket][ConnectCallBack] onConnected({m_Socket != null && m_Socket.Connected})");
                    onConnected(m_Socket != null && m_Socket.Connected);
                    onConnected = null;
                }