Main/System/Settlement/BattleFailWin.cs
@@ -11,9 +11,7 @@ [SerializeField] Button tipEquipBtn; [SerializeField] Button tipHeroPosBtn; string guid; string battleName = "ArenaBattleField"; protected override void InitComponent() { tipEquipBtn.AddListener(() => @@ -30,13 +28,12 @@ protected override void OnPreOpen() { guid = BattleSettlementManager.Instance.notifyGuid; } protected override void OnPreClose() { BattleSettlementManager.Instance.WinShowOver(guid); BattleSettlementManager.Instance.WinShowOver(battleName); } }