Main/System/Settlement/BattleVictoryWin.cs
@@ -75,10 +75,9 @@
    [SerializeField] ScrollerController scroller;
    string guid;
    string battleName = "StoryBossBattleField";
    protected override void OnPreOpen()
    {
        guid = BattleSettlementManager.Instance.notifyGuid;
        scroller.OnRefreshCell += OnRefreshCell;
        CreateScroller();
    }
@@ -87,13 +86,13 @@
    protected override void OnPreClose()
    {
        scroller.OnRefreshCell -= OnRefreshCell;
        BattleSettlementManager.Instance.WinShowOver(guid);
        BattleSettlementManager.Instance.WinShowOver(battleName);
    }
    List<Item> showItems = new List<Item>();
    void CreateScroller()
    {
        var jsonData = BattleSettlementManager.Instance.GetBattleSettlement(guid);
        var jsonData = BattleSettlementManager.Instance.GetBattleSettlement(battleName);
        if (jsonData == null)
        {
            DelayCloseWindow().Forget();