Main/System/Battle/BattleObject/BattleObject.cs
@@ -29,19 +29,19 @@ public BattleCamp Camp { get; protected set; } = BattleCamp.Friendly; public TeamCard teamCard { get; protected set; } public TeamHero teamHero { get; protected set; } protected MotionBase motionBase; protected GameObject cardGO; public virtual void Init(TeamCard _teamCard) public virtual void Init(TeamHero _teamHero) { this.teamCard = _teamCard; this.teamHero = _teamHero; motionBase = new MotionBase(); } protected void LoadCard() protected void LoadHero() { }