Main/System/Message/RichText.cs
@@ -181,7 +181,7 @@ unline = transform.GetComponentInChildren<TextUnline>(); if (unline == null) { GameObject obj = Resources.Load("UIComp/TextUnline") as GameObject; GameObject obj = BuiltInLoader.LoadPrefab("TextUnline"); // GameObject obj = UILoader.LoadPrefab("TextUnline") as GameObject; obj = Instantiate(obj); obj.transform.SetParent(transform);