yyl
2025-06-13 eb1efcaa9be0e2340fc49b38dab8df18e36526c9
Main/System/Team/TeamBase.cs
@@ -3,14 +3,14 @@
public partial class TeamBase
{
    public TeamCard[] teamCards = new TeamCard[TeamConst.MaxTeamCardCount];
    public TeamHero[] teamHeros = new TeamHero[TeamConst.MaxTeamHeroCount];
    public int GetTeamCardCount()
    public int GetTeamHeroCount()
    {
        int count = 0;
        for (int i = 0; i < teamCards.Length; i++)
        for (int i = 0; i < teamHeros.Length; i++)
        {
            if (teamCards[i] != null)
            if (teamHeros[i] != null)
            {
                count++;
            }
@@ -19,61 +19,61 @@
        return count;
    } 
    public bool SwapTeamCard(int index1, int index2)
    public bool SwapTeamHero(int index1, int index2)
    {
        if (index1 < 0 || index1 >= teamCards.Length || index2 < 0 || index2 >= teamCards.Length)
        if (index1 < 0 || index1 >= teamHeros.Length || index2 < 0 || index2 >= teamHeros.Length)
        {
            return false;
        }
        TeamCard temp = teamCards[index1];
        teamCards[index1] = teamCards[index2];
        teamCards[index2] = temp;
        temp.cardIndex = index2;
        teamCards[index1].cardIndex = index1;
        TeamHero temp = teamHeros[index1];
        teamHeros[index1] = teamHeros[index2];
        teamHeros[index2] = temp;
        temp.heroIndex = index2;
        teamHeros[index1].heroIndex = index1;
        return true;
    }
    public bool AddTeamCard(CardInfo cardInfo)
    public bool AddTeamHero(HeroInfo heroInfo)
    {
        if (cardInfo == null)
        if (heroInfo == null)
        {
            return false;
        }
        for (int i = 0; i < teamCards.Length; i++)
        for (int i = 0; i < teamHeros.Length; i++)
        {
            if (teamCards[i] == null)
            if (teamHeros[i] == null)
            {
                teamCards[i] = new TeamCard();
                teamCards[i].cardInfo = cardInfo;
                teamCards[i].cardIndex = i;
                teamHeros[i] = new TeamHero();
                teamHeros[i].heroInfo = heroInfo;
                teamHeros[i].heroIndex = i;
                return true;    
            }
        }
        return false;
    }
    public bool RemoveTeamCard(int index)
    public bool RemoveTeamHero(int index)
    {
        if (index < 0 || index >= teamCards.Length)
        if (index < 0 || index >= teamHeros.Length)
        {
            return false;
        }
        teamCards[index] = null;
        teamHeros[index] = null;
        return true;
    }
    public bool IsFull()
    {
        return GetTeamCardCount() >= teamCards.Length;
        return GetTeamHeroCount() >= teamHeros.Length;
    }
    public bool IsEmpty()
    {
        return GetTeamCardCount() == 0;
        return GetTeamHeroCount() == 0;
    }
    public void InitByLevelId(int levelId)